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Hello everyone,

Yesterday when I was playing the game it crashed, and today my saves are all reset. Does anyone know of any way to edit the save files so I can start at part six? Or will I just have to replay the game?
avatar
Mjolphase: Hello everyone,

Yesterday when I was playing the game it crashed, and today my saves are all reset. Does anyone know of any way to edit the save files so I can start at part six? Or will I just have to replay the game?
There is a savegames.ini file located in C:\Users\*Your username*\AppData\Local\Gods_Will_Be_Watching

There is a line in each save called 'unlocked_stage'. I would try changing that and hope the game doesn't crash or anything (For reference mine is at 7.000000, so try putting 6.000000).
So I tried editing the save file but it didnt work. My save file now looks like this:

[slot0]
current_stage = 1
unlocked_stage = 6.000000
volume_bgm = 1
volume_sfx = 1
jackarm = 0
dif = 0
date = 0
p2_jack_died = 0
p3_jack_died = 0
p3_engineer_died = 0
p3_brandon_died = 0
p3_sarah_died = 0
p3_doctor_died = 0
p3_marvin_died = 0
p4_jack_died = 0
p4_engineer_died = 0
p4_brandon_died = 0
p4_sarah_died = 0
p4_doctor_died = 0
p4_marvin_died = 0

Slot 1 and 2 looks the same. I also tried changing the current stage to 6 but nothing changed.

When I choose the "Continue" option, it launches part 1.
When I choose the "Level select" option, it only let's me selct level one.
When I choose "Load Game", the game crashes, and I get this message:

___________________________________________
############################################################################################
ERROR in
action number 1
of Draw Event
for object o_menu_load_preview:

string_copy(0, 7, 2): Index is out of bounds
at gml_Object_o_menu_load_preview_Draw_0
############################################################################################
I can click "ignore" and I get the same message but with different numbers in the sring_copy line.
After a few clicks I get this: Unbalanced surface stack. You MUST use surface_reset_target() for each set.

I'm not familliar enough with programing to know what this means. Maybe the game needs to create some preview images when I unlock a level that I dont have? Could someone maybe copy their entire savegames.ini and I'll try and paste it in mine and see if it works...
There's also a file called General.ini.
I changed it to look like this:

[settings]
unlocked_stage = 6.000000;

But maybe it's supposed to be more like a list?
avatar
Mjolphase: I'm not familliar enough with programing to know what this means. Maybe the game needs to create some preview images when I unlock a level that I dont have? Could someone maybe copy their entire savegames.ini and I'll try and paste it in mine and see if it works...
Here's my savegames.ini:
[slot0]
p4_marvin_died=0.000000
p4_doctor_died=0.000000
p4_sarah_died=0.000000
p4_brandon_died=0.000000
p4_engineer_died=0.000000
p4_jack_died=0.000000
p3_marvin_died=0.000000
p3_doctor_died=0.000000
p3_sarah_died=0.000000
p3_brandon_died=0.000000
p3_engineer_died=0.000000
p3_jack_died=0.000000
p2_jack_died=0.000000
date=201407261822.000000
dif=1.000000
jackarm=1.000000
volume_sfx=1.000000
volume_bgm=0.500000
unlocked_stage=7.000000
current_stage=7.000000

And this is my general.ini:
[settings]
unlocked_stage=7.000000

If that doesn't work, then I'm afraid I don't know what else could be done.
It seemed to be working but it crashed after I selected a level :(
I'll try poking around a bit, thanks for all your help!
Post edited August 01, 2014 by Mjolphase