Posted August 11, 2019
New mechanics for managing resources by v0.13.18 result unpleasant down-spiral fast - no promise of return
The game became unpleasant with the latest update: the player forced into a down-spiral fast.
The characters forced to perform "doing missions" at non-plausible rate and timing: getting resources depends on fighting exclusively (yeah: that is ONE for the peace loving folks)
They lose faith fast (even with the early won battles), thus there will be no resources, then no upgrades, healing and improvement... So they lose battles inevitably, so they again lose more faith...
The game became unpleasant with the latest update: the player forced into a down-spiral fast.
The characters forced to perform "doing missions" at non-plausible rate and timing: getting resources depends on fighting exclusively (yeah: that is ONE for the peace loving folks)
They lose faith fast (even with the early won battles), thus there will be no resources, then no upgrades, healing and improvement... So they lose battles inevitably, so they again lose more faith...