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Hey guys,

I developed a plugin a few weeks back for importing games automatically (including launch) for retroarch.

This plugin uses the retroarch playlist to extract rom information and then translates it into the GOG library. There are a few issues, but would love to get feedback and accept any pull requests from people on it!

Let me know if there are any questions, the documentation is a bit rough since I'm trying to see whether there is enough interest in the community to work on the finer points and quality of life stuff.

It's definitely much easier to manage hundreds of ROM's through this method though :)

More info on github:

github.com/lkashl/galaxy2.0_retroarch
I love this idea! When you have thousands upon thousands of ROMs, adding them one by one as the other solutions want you to do, is a horror show! So thank you for making this :)

I followed your instructions, all of my SNES games showed up on a new playlist/bookmark, and that's awesome, but, I can't launch any of the games, when I press play I get the "Please wait, we are launching a Super Nintendo Entertainment System game" message, but the game never launches.

I've changed the "retroarch_root" and "retroarch_dir" paths in the "target_params" file so that they are pointing to the right folder, as my RetroArch isn't on the C drive, so that's not the issue (as far as I can tell).

I've also made sure that I have the same core as the one you used for "parse_retroarch_file.py", and I've even tried changing it to others without any luck.

Am I missing something here?
Post edited December 26, 2019 by Waytelem
This is an awesome idea! Thank you so much for this!
avatar
Waytelem: I love this idea! When you have thousands upon thousands of ROMs, adding them one by one as the other solutions want you to do, is a horror show! So thank you for making this :)

I followed your instructions, all of my SNES games showed up on a new playlist/bookmark, and that's awesome, but, I can't launch any of the games, when I press play I get the "Please wait, we are launching a Super Nintendo Entertainment System game" message, but the game never launches.

I've changed the "retroarch_root" and "retroarch_dir" paths in the "target_params" file so that they are pointing to the right folder, as my RetroArch isn't on the C drive, so that's not the issue (as far as I can tell).

I've also made sure that I have the same core as the one you used for "parse_retroarch_file.py", and I've even tried changing it to others without any luck.

Am I missing something here?
Did you ever sort this? i'm having the same issue!