Posted July 16, 2020

Instead of listening to marketing team they had to drop all social features and focus on working clone of Playnite. heck, they even forked Playnite into own repos during galaxy development :) I bet paying to Playnite dev for rights to redistribute his app within gog infrastructure would be more beneficial for gog (less money on development team) and for the dev who can have steady income and focus on improvements.
But no, they went the other route - adding chats, friends and such. this social crap needs web based logins and it leads to bad performance of integrations. bad decision.