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So when I connect something like steam or origin to galaxy2, does it use already installed launchers or does it download a separate version?

What happens if I try to launch a game from a launcher that I don't have already installed?
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Napoleon_XI: So when I connect something like steam or origin to galaxy2, does it use already installed launchers or does it download a separate version?

What happens if I try to launch a game from a launcher that I don't have already installed?
External launchers have to be installed by the user - gog only uses official ways (api + commandline) to interact with other launchers, they don't distribute "special" versions of other launchers

If the external client needed for a game is not installed Galaxy will show a message stating that
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Napoleon_XI: So when I connect something like steam or origin to galaxy2, does it use already installed launchers or does it download a separate version?

What happens if I try to launch a game from a launcher that I don't have already installed?
avatar
DerBesserwisser: External launchers have to be installed by the user - gog only uses official ways (api + commandline) to interact with other launchers, they don't distribute "special" versions of other launchers

If the external client needed for a game is not installed Galaxy will show a message stating that
Good to know that the games ll be marked if they need their respective clients. I don t have STEAM
and any other non optional Client installed on my system right now. Not gonna change that.

Hope Galaxy 2.0 ll find a way to directly install DRM free games from other clients though.
That would be awesome. (without the clients ofc)
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DerBesserwisser: External launchers have to be installed by the user - gog only uses official ways (api + commandline) to interact with other launchers, they don't distribute "special" versions of other launchers

If the external client needed for a game is not installed Galaxy will show a message stating that
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GHOSTMD: Good to know that the games ll be marked if they need their respective clients. I don t have STEAM
and any other non optional Client installed on my system right now. Not gonna change that.

Hope Galaxy 2.0 ll find a way to directly install DRM free games from other clients though.
That would be awesome. (without the clients ofc)
That's pretty limited as most clients don't use drm free packages. itch.io maybe?
Well there are DRM free games on STEAM, sooo.....
one could dream? aye?
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GHOSTMD: Well there are DRM free games on STEAM, sooo.....
one could dream? aye?
Pretty sure the download part of steam requires the steam client, but who knows. Besides, it's been asked before but I doubt too that one could majke the difference between a game requiring the Steam client and one that'd be standalone.
Well i don t know, if the publishers of the games, would accept
a GoG Galaxy 2.0 direct download from the other clients, without
the need to install them too, i think that would totally awesome.


But yeah then you have devs, who don t update the GoG releases
to the newest patches cuz they still "fear" piracy... uhum as if it has
not been proven over and over and over again that DRM ll not protect
you.

*shrugs* i ll remain using GoG and Galaxy exclusively no matter what
since only here the games work standalone without the launcher and
I Net connection. Aka you really own them, if that ever changes i am
the first to abandon it. (don t think so though, cuz fk drm aye?)

If Galaxy 2.0 could manage to direct dl from other shops, i think that
would be a step in the right direction. Choose the launcher you want
to, don t be forced to use it, just because you bought the game legally.

Yes... yes i think it is time for this step, specially with Epic throwing
its console exclusive shenanigans at PC game platform :/
In my opinion, in order for galaxy2.0 be able to install games without external launcher, GOG would need to strike a deal of the basically century with other marketplaces. I see it as galaxy2.0 would have some custom parts of the other clients that only include DRM and server connection parts of the clients without the browser part.

I guess that would allow seamless integration of games into galaxy2, but I think it's highly unrealistic. That's what I dreamt of when I first heard of galaxy2.0, but reality is never what we wish it to be.