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Second only to EA's Origin. GOG galaxy is a heavy application with no really useful features. With errors to install and uninstall the games. With partial translations in different languages and the crap of the integrated Google captcha for no valid reason.

Why did they force us to update to this junk version?

There have been no updates to correct the problems for months.

CD Projekt Red, how low you have fallen.
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Hijin25.948: Second only to EA's Origin. GOG galaxy is a heavy application with no really useful features. With errors to install and uninstall the games. With partial translations in different languages and the crap of the integrated Google captcha for no valid reason.

Why did they force us to update to this junk version?

There have been no updates to correct the problems for months.

CD Projekt Red, how low you have fallen.
Both Origin and this mess are better than Steam for some people.

Which is to say, not a literal health hazard. For the past year and a half, Valve has known their new client is causing harm to customers with migraines, epilepsy, vertigo and several other conditions. In that time, instead of taking any steps to address the several easily identified issues or identify the problems with more difficult causes to trace, they've made the problem worse by breaking the only safe workaround we did have previously. I'd argue that there's not really room to call ANY platform out for being worse than Steam at this stage.

That isn't, at all, a defense of Galaxy 2.0 - I use 1.2 because it's the last known stable client. Galaxy 2.0 is openly labelled as beta, but being treated as a published client when it's nowhere near ready for such treatment yet. It's very definitely not in a fit state, and I won't pretend otherwise. But it is still that little bit above the bar your comment implies it to be.
Hi there, I'm new to GOG Galaxy 2, and I'm curious as to why you guys consider it problematic. I installed it 10 days ago as a universal launcher of sorts for my games, which are split beween Steam, Epic Games Launcher and UPlay (besides GOG where I have only a handful).

Except for a problem with the Steam connector (which was easily solved by disabling it, deleting some files, and enabling it again) I have had no issues whatsoever. Is there any reason why I should not be using it? And if so, could you tell me of any other launcher I could use, that would let me start any of the games I have on all those different platforms? Ideally, I'd love to launch a custom script before actually starting a game and a second one when closing it, so that I can start DS4Windows or reWASD if required, switch to the best possible resolution/refresh rate and temporarily open any network ports the game may need.

Thanks for your time!
I just don't understand why it STILL doesn't import the tags from my GOG library. Its kind of useless to me if I can't even sort out my played games from the games I have in my queue. I've mostly haven't touched gog since galaxy 2.0 came out because of this. :(
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jabbapaolo: Hi there, I'm new to GOG Galaxy 2, and I'm curious as to why you guys consider it problematic. I installed it 10 days ago as a universal launcher of sorts for my games, which are split beween Steam, Epic Games Launcher and UPlay (besides GOG where I have only a handful).

Except for a problem with the Steam connector (which was easily solved by disabling it, deleting some files, and enabling it again) I have had no issues whatsoever. Is there any reason why I should not be using it? And if so, could you tell me of any other launcher I could use, that would let me start any of the games I have on all those different platforms? Ideally, I'd love to launch a custom script before actually starting a game and a second one when closing it, so that I can start DS4Windows or reWASD if required, switch to the best possible resolution/refresh rate and temporarily open any network ports the game may need.

Thanks for your time!
Some people have more issues with it than others. It loses track of non-GOG game libraries occasionally, it fails to sync or go online on several platforms at times without any apparent reason, it sometimes even loses track of some of your games owned through GOG, among other basic issues. It's less stable and more resource-intensive than the prior versions of Galaxy (even without enabling or using the additional features), and the UI lacks a number of options which existed previously. A basic standard feature that's expected of every game library app - and provided by every such app except Galaxy 2.0 - is the ability to see your game library at a glance even while browsing game pages. For no good reason, this functionality has been removed from Galaxy 2.0 with the sidebar not holding, nor even having an option to contain, your game library in any view mode. For some, the interface design is more problematic than just this, as it's a darker style with low contrast, which can be literally unreadable for certain types of atypical vision. The old Galaxy design only had a light mode style view, which has higher contrast than 2.0 and is less likely to be directly harmful, but having options is important in this day and age. While there is code in place to provide for the addition of a light mode to Galaxy 2.0 it hasn't been enabled or had the alternative interface properly designed yet. There are also a number of missing features which existed in the previous Galaxy client (like cross-compatibility with the "tag" feature on the GOG website, while Galaxy 2.0 has its own entirely separate tagging system with no way to transfer tags in either direction). Some new additions are obviously silly (and in some cases, in a manner which contradicts the goals of a store as well as the goals of a game launcher), such as the "recently played by others" section, which has no option to remove as well as including games which are not only unavailable on GOG, but in some cases unavailable on any PC platform in order to be run through their launcher at all.

As for alternatives, Playnite is a commonly-recommended option you could look into. It's an independent platform that lets you launch games from any storefront, much like Galaxy 2.0 but without being tied to any gaming storefront, instead of being directly affiliated with one. It's much more about the end users because it doesn't have to get pushed through the concerns of a platform that's meant to be designed to sell things.
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Hijin25.948: Second only to EA's Origin. GOG galaxy is a heavy application with no really useful features. With errors to install and uninstall the games. With partial translations in different languages and the crap of the integrated Google captcha for no valid reason.

Why did they force us to update to this junk version?

There have been no updates to correct the problems for months.

CD Projekt Red, how low you have fallen.
I read this as "I don't like change and utterly refuse to try anything new."

Galaxy 2.0 is the future of online gaming. Sure, it has room for improvement but that's true for just about everything. Aside from a couple bugs, it's a fantastic way to play games. For me, unless I'm playing a game that requires a huge load of my system's resources, I'm using Galaxy 2.0. It has completely and utterly replaced everything else for me.
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jabbapaolo: Hi there, I'm new to GOG Galaxy 2, and I'm curious as to why you guys consider it problematic. I installed it 10 days ago as a universal launcher of sorts for my games, which are split beween Steam, Epic Games Launcher and UPlay (besides GOG where I have only a handful).

Except for a problem with the Steam connector (which was easily solved by disabling it, deleting some files, and enabling it again) I have had no issues whatsoever. Is there any reason why I should not be using it? And if so, could you tell me of any other launcher I could use, that would let me start any of the games I have on all those different platforms? Ideally, I'd love to launch a custom script before actually starting a game and a second one when closing it, so that I can start DS4Windows or reWASD if required, switch to the best possible resolution/refresh rate and temporarily open any network ports the game may need.

Thanks for your time!
People are honestly just super whiny. I understand a FEW complaints, it does have some room for improvement but for the most part, the hate is coming from people who utterly refuse to give anything new a fair shot because they hate change.
Post edited May 16, 2021 by JakobFel
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JakobFel: Galaxy 2.0 is the future of online gaming.
Geez I hope not. Sure, the idea is nice and I liked the premise a lot, but the effects it's had on GOG so far have changed my mind in a big way.
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JakobFel: Galaxy 2.0 is the future of online gaming.
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_xeno: Geez I hope not. Sure, the idea is nice and I liked the premise a lot, but the effects it's had on GOG so far have changed my mind in a big way.
My opinion has shifted ever so slightly since that original reply. I still think it's the future of clients (along with FOSS projects like Playnite), as it somewhat reduces the problem of launcher bloat and allows PC gamers to have a one-stop HQ for their games. However, as much as I love Galaxy and GOG, they really need to figure out a way to get Galaxy the proper development resources. There's a lot of work that still needs to be done and its development process is very sluggish overall.

Of course, it doesn't help that there are a handful of excessively vocal critics who oppose Galaxy at every turn merely because they hate the fact that SOME people enjoy having a client option. As I've said elsewhere, I've never been against game clients and launchers, as they have plenty of benefits. I just think they should ALWAYS be completely optional with the exception of online multiplayer which, usually, needs the framework of an existing online service to function properly.
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JakobFel: However, as much as I love Galaxy and GOG, they really need to figure out a way to get Galaxy the proper development resources. There's a lot of work that still needs to be done and its development process is very sluggish overall.
You need all the platforms like Steam, EA, and Ubisoft to work with GOG on official plugin support, since those plugins are all currently broken due to changed store APIs. But then again, Playnite lacks any official platform support and still manages to keep working integrations. So, I guess more development resources might help replacing that one dev who handled GOG Galaxy plugin development.
Post edited March 13, 2023 by Ryan9245
Galaxy 2.0 is clearly being kept in maintenance mode by GOG, at this point.
Development moves at a snail's pace, almost as if you have one or two people only, working part-time on it - which, for all we know, might very well be the case for many departments, given the crash in quality standards in some areas, over the past years.

Sadly, I am not sure I expect it to move in any meaningful direction any time soon, which is a bit disheartening.
Gog is the worst. Took it two hours to update BG3 and my internet connection is fine. ( It's a freaking 1gb update and it would take like then seconds on steam ) GOG GALAXY is a scam

Edit the update did not work ! Stuck at forever 91%. Never got that kind of problem on EPIC or Steam so yea gog is really the worst and don't see why you defend it.Gonna post this everywhere so people don't use it and don't get scammed.
When you pay for a game you should be able to play
Post edited August 17, 2023 by taltos1940
Saying GOG Galaxy is the “worst” when Epic and the new Steam are right there is funny in itself, but the fact you feel the need to express that so strong that you dug up a thread that’s nearly six months old is next level. Bravo, good sir.