jabbapaolo: Hi there, I'm new to GOG Galaxy 2, and I'm curious as to why you guys consider it problematic. I installed it 10 days ago as a universal launcher of sorts for my games, which are split beween Steam, Epic Games Launcher and UPlay (besides GOG where I have only a handful).
Except for a problem with the Steam connector (which was easily solved by disabling it, deleting some files, and enabling it again) I have had no issues whatsoever. Is there any reason why I should not be using it? And if so, could you tell me of any other launcher I could use, that would let me start any of the games I have on all those different platforms? Ideally, I'd love to launch a custom script before actually starting a game and a second one when closing it, so that I can start DS4Windows or reWASD if required, switch to the best possible resolution/refresh rate and temporarily open any network ports the game may need.
Thanks for your time!
Some people have more issues with it than others. It loses track of non-GOG game libraries occasionally, it fails to sync or go online on several platforms at times without any apparent reason, it sometimes even loses track of some of your games owned through GOG, among other basic issues. It's less stable and more resource-intensive than the prior versions of Galaxy (even without enabling or using the additional features), and the UI lacks a number of options which existed previously. A basic standard feature that's expected of every game library app - and provided by every such app except Galaxy 2.0 - is the ability to see your game library at a glance even while browsing game pages. For no good reason, this functionality has been removed from Galaxy 2.0 with the sidebar not holding, nor even having an option to contain, your game library in any view mode. For some, the interface design is more problematic than just this, as it's a darker style with low contrast, which can be literally unreadable for certain types of atypical vision. The old Galaxy design only had a light mode style view, which has higher contrast than 2.0 and is less likely to be directly harmful, but having options is important in this day and age. While there is code in place to provide for the addition of a light mode to Galaxy 2.0 it hasn't been enabled or had the alternative interface properly designed yet. There are also a number of missing features which existed in the previous Galaxy client (like cross-compatibility with the "tag" feature on the GOG website, while Galaxy 2.0 has its own entirely separate tagging system with no way to transfer tags in either direction). Some new additions are obviously silly (and in some cases, in a manner which contradicts the goals of a store as well as the goals of a game launcher), such as the "recently played by others" section, which has no option to remove as well as including games which are not only unavailable on GOG, but in some cases unavailable on any PC platform in order to be run through their launcher at all.
As for alternatives, Playnite is a commonly-recommended option you could look into. It's an independent platform that lets you launch games from any storefront, much like Galaxy 2.0 but without being tied to any gaming storefront, instead of being directly affiliated with one. It's much more about the end users because it doesn't have to get pushed through the concerns of a platform that's meant to be designed to sell things.