reaver894: Thats one thing I hate about the PC gaming industry developers release broken games and rely on the players to fix the damn things
It really wasn't their fault. :)
Activision wanted the game out as soon as possible, kept rushing the dev team, and didn't really support them financially as they expected.
Valve kept updating their Source engine, and nearly each week were sending them a new updated version. This was constantly messing up something with the game, in a sense that the devs would make something work, then Valve would change how that works, and then the devs would need to again make that thing work with these new changes.
Wrong decisions were made on all sides. I remember reading that Troika were working on a multiplayer part of the game, but with the constant updates to the Source engine and the nonexistent financial support, they had to cut that out.
They even made the 1.2 patch after they got shut down.