My review from last year (not too spoiler-heavy but avoid reading if you don't want to spoil anything):
"December 19th: The Bureau: XCOM Declassified. I didn't think it was quite as bad as people let out to be, but yeah, it's no secret that the game definitely has its fair share of problems. The combat was fun at times, but it was completely marred because of your bonehead teammates, whom you constantly had to babysit. These fellows have no quarrel with jumping head first out in the open in the middle of gunfire, if you don't tell them to stay the fuck down. And sometimes, even when you do, they will come looking for you if they get lonely, completely ignoring all cover or enemies. The locales looked nice and captured the 60's essence quite nicely, but then they would always change the environment midway through and make you fight in generic, metallic sci-fi corridors for the rest of the missions. The protagonist, Carter, was very unlikeable and cliched, and [removed for being too spoilerish]. And finally, they really dropped the ball regarding the storyline right off the bat. It's like no one even cares that much that the whole world is being invaded by aliens: to them it feels like a minor inconvenience. They introduced all these weird sci-fi plot elements which I really didn't care about at all: it all should have been much simpler. Aliens invade, holy shit, let's defend our planet. But no. It's ridiculous. The biggest laughing matter about the plot came right before the credits: [removed for being too spoilerish] This game isn't quite as bad as people let out to be, but it's still a pretty fucking shitty game. Every XCOM lover will feel betrayed, while the rest would've been better off just by playing Mass Effect, which The Bureau very blatantly copies in every turn. Really can't recommend the game. "
Still stand behind those words. It's a waste of time.
Post edited July 28, 2014 by DProject