Zookie: It is not that the interface was terrible it just is not as steam lined as newer games and I found the quest tracking and mapping hard to follow. Perhaps a hard core player would have less trouble with it but I get most of my gaming time is short breaks. So I prefer games that are easier to dive in and out of.
Ah, ok, I get it and I can relate to that. It's tough to play Arkania without a pen and a paper nearby unless you've got a very good meomory and don't intend to take longer breaks. So you're looking for games that have e.g. more helpful maps and quest logs. Hm.
In that case, I concur with what others have mostly suggested already:
Avadon: The Black Fortress (2011)
(map & quest log, plus the rules are not complicated at all, so it's easy to dive in and out of; combat is turn-based; it's pretty long though; somewhat comparable to Baldur's Gate - for lack of a better comparison)
Knights of the Chalice (2009)
(has neither map nor quest log, but then again the areas are very small and hard to get lost in and there are few and very simple quests that are hard to lose track of; combat is turn-based; this is a very oldschool RPG in that the combat, exploration, looting and leveling is more important than the story; comparable to SSI's old Goldbox games, e.g. Pool of Radiance, but much more ease of use)
Driftmoon (2013)
(has both map and quest log IIRC, very lighthearted, focuses on story and exploration; combat is real time and simple; somewhat comparable to Ultima VII)
Legend of Grimrock (2012)
(has optional map, no idea about quest log, but I'd assume you won't need it; probably light on story and heavy on combat and puzzle-solving; combat is real-time; 3D perspective, comparable to Dungeon Master and Eye of the Beholder)
Frayed Knights: The Skull of S'makh-Daon (2011)
(has a map, no idea about quest log; lighthearted and silly / parodistic; combat is turn-based; 3D perspective, comparable to Wizardry VIII)
Other indie RPGs that might be worth a look but which I'm not that familiar with are
Teudogar and the Alliance with Rome (2003, comparable to Ultima VII) and
Eschalon: Book I (2007).
And if you don't mind the graphics and sound, you could also check out the
free <span class="bold">Dark Disciples</span> series (comparable to Ultima but featuring a quest log).
Of course there are also several classic RPGs from 1995-2002 or so that are more stream-lined than the Realms of Arkania series, but I assume you know about them or they're not oldschool enough for you?