Posted January 02, 2011
To use a wireless controller with Windows note that you will need a receiver; the 360-branded wireless bundle includes one, but otherwise you will need to track down a separate one (such as this one). The Play & Charge cable will not work because it only carries power. BlueTooth receivers are also not compatible (PS3 and Wii controllers can be used via BlueTooth, however).
Windows should detect the controller and download the drivers for you, but you can also download them manually from this page ("Xbox 360 Accessories Software"). Windows-branded controller bundles include the drivers on a CD, but the version on the website is newer than the one that came with mine so check there first regardless.
Legacy games will usually work fine with the 360 controller--although some can't see the triggers because they are axes, not buttons--but note that the central "Guide" button can't be mapped in any game (this is not an error on your end).
One useful bonus of the 360 controller is that Windows can see headsets plugged into it (even generic ones--anything that fits the jack), and it will show up as additional input and output devices just like a headset connected directly would. I'm not sure whether the Messenger Keyboard is supported though.
cogadh: I do have a couple of PC gamepads from Logitech and Saitek, but none of them seem to be detected by those games that specifically support Xbox controllers x360ce makes legacy controllers show up as 360 controllers. It isn't perfect yet, and of course games can only see as many buttons as a 360 controller actually has, but you should definitely give this a try before investing in a new controller, especially if you are otherwise happy with your existing controllers.
Windows should detect the controller and download the drivers for you, but you can also download them manually from this page ("Xbox 360 Accessories Software"). Windows-branded controller bundles include the drivers on a CD, but the version on the website is newer than the one that came with mine so check there first regardless.
Legacy games will usually work fine with the 360 controller--although some can't see the triggers because they are axes, not buttons--but note that the central "Guide" button can't be mapped in any game (this is not an error on your end).
One useful bonus of the 360 controller is that Windows can see headsets plugged into it (even generic ones--anything that fits the jack), and it will show up as additional input and output devices just like a headset connected directly would. I'm not sure whether the Messenger Keyboard is supported though.

Post edited January 02, 2011 by Arkose