Posted February 15, 2011
The best way to make a game worthless is to limit its longevity and replay value by making it an MMO.
Sure, it's great for the first two months while everyone is playing it but the third month, when everyone jumps to a different MMO and they kill the server for NWN - well now you're just left with a hunk of shit.
I took up gaming to take a break from people, not form a co-dependency on them.
Sure, it's great for the first two months while everyone is playing it but the third month, when everyone jumps to a different MMO and they kill the server for NWN - well now you're just left with a hunk of shit.
I took up gaming to take a break from people, not form a co-dependency on them.
Post edited February 15, 2011 by carnival73