orcishgamer: Black and White... really? That was the beginning of Molyneux's downfall, though the Fables had some redeeming qualities, Black and White had none. It had a buggy interface with crappy key mappings that you could not alter... stupid and banal gameplay... arg! My eyes!
Seriously, compare the UI in Sacrifice (which came out around the same time) the the lunatic UI of Black and White.
FlintlockJazz: Aye, and they should not have called it a god game, more 'help wipe your peasants' backsides because they are unable to even look after their own village or even move stuff around' game. When I become god, I won't be spending my time building huts for people to live in, I'd be too busy solving world hunger by turning blasphemers against my holy self into a new viable food source...
Are you kidding? I'd be busy finding new, hot babe gods to have sex with.