Posted January 02, 2011
As you may have heard DICE had a contest of sorts where each platform, Xbox 360, PS3 and PC, had to reach 69 million team actions to unlock the final map in Battlefield: Bad Company 2: Vietnam. The PC reached this number in a matter of days while the consoles struggled, today finally having the map unlocked despite still not reaching the magic number: http://www.joystiq.com/2011/01/02/bad-company-2s-operation-hastings-map-unlocked-for-ps3-and-xbox/
Thing is, PC was the least played platform. In all that time the Xbox and PS3 had more players and more hours played, according to DICE. They just didn't do team actions.
I'm not going to rant about "stoopid consul gamers harhar" but really, how can one avoid discussing the implications of this? How can one not see the obvious meanings behind the disparity? Also in a world where achievement stats drive developers to change games to appeal to more people, what does this mean for Battlefield 3 and future online shooters?
Discuss.
Thing is, PC was the least played platform. In all that time the Xbox and PS3 had more players and more hours played, according to DICE. They just didn't do team actions.
I'm not going to rant about "stoopid consul gamers harhar" but really, how can one avoid discussing the implications of this? How can one not see the obvious meanings behind the disparity? Also in a world where achievement stats drive developers to change games to appeal to more people, what does this mean for Battlefield 3 and future online shooters?
Discuss.