Posted September 09, 2011
Variety of hardware has allways been an issue in ht PC-gaming. Wishing for standardized hardware isn't even a very new wish.
With todays colorful range of choises in graphics adapters and processors the common users can't be certain of if the new game they buy will run smoothly in their system, The game might run, but the graphics might be forced to be set in the lower resolution or the game just runs choppy.
There really ins't a realistic way the standardization could be effectively be done with drivers or API's, when the hardware is so varied. The manufactirers would have to build almost identical stuff and there's no change of that happenig any time soon.
With todays colorful range of choises in graphics adapters and processors the common users can't be certain of if the new game they buy will run smoothly in their system, The game might run, but the graphics might be forced to be set in the lower resolution or the game just runs choppy.
There really ins't a realistic way the standardization could be effectively be done with drivers or API's, when the hardware is so varied. The manufactirers would have to build almost identical stuff and there's no change of that happenig any time soon.