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bevinator: This strikes me as extra-double-weird because maintaining online data servers costs MONEY. So they're pissing off their loyal fanbase in order to cost themselves sales, AND cost themselves money every time somebody plays the game? Almost ANY sort of DRM scheme would be cheaper than this, even a third-party licensed one.

This isn't even penny-wise pound-foolish, it's just foolish.
Yeah, I wondered about this myself and all I can think of is that they are planning added 'features' such as stat tracking or social media integration. Otherwise it does sound like spend a pound to save a penny.
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DelusionsBeta: O boy. The Ubisoft Stupidity disease seems to be spreading.

According to multiple sources, the head of GSC Game World has said in a recent interview that they're following the Ubisoft model of DRM, the morons. Worse, he's actually gone as far as saying that important portions of the story mode will be downloaded as you play.
[i]Protection from piracy? Part of the content will be located on the server and downloaded as the game progresses. Permanent internet access is required. Text information, code and quests will be lExecheomaioaded through that connection. Software piracy is an issue for us, we try to fight it, but within reason.

If people can not afford a licensed version, it is to our advantage if they download a pirated copy, and then want to buy a license. In Ukraine, there are different products that people love so much that they buy a license in principle. We want to create just such a product. [/i]

The original (Russian, sorry) interview is here. Can someone who reads the language confirm, please?
IF this is actually true, I hope they crash and burn, literally meaning their company goes under

I have no tolerance for this type of fuckery

EDIT: fixed quoting
Post edited October 09, 2011 by shane-o
An always online-DRM is not written in stone. It's just a possibility they're talking about.

S.T.A.L.K.E.R. 2 Episode IV: A New Hope
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bevinator: This strikes me as extra-double-weird because maintaining online data servers costs MONEY. So they're pissing off their loyal fanbase in order to cost themselves sales, AND cost themselves money every time somebody plays the game? Almost ANY sort of DRM scheme would be cheaper than this, even a third-party licensed one.

This isn't even penny-wise pound-foolish, it's just foolish.
True, but companies these days look at short term profits only. If they maintain their servers for only 2-3 years and in theory make more money by reducing initial piracy, then thats all they care about. After they've made the bulk of their money from the game, they will deactivate the servers or significantly reduce capacity/quality and couldn't care less about the gamers who paid $60 for the game 2 years earlier. They won't care, they've already made all the money from the game. If the game is successful and they can stay in business for another game, then they will probably maintain the servers to keep the loyal gamers to buy their next game, but if they go out of business...to bad for the gamers who bought the game.
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real.geizterfahr: An always online-DRM is not written in stone. It's just a possibility they're talking about.

S.T.A.L.K.E.R. 2 Episode IV: A New Hope
Let's hope that sanity wins through.
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Aliasalpha: The best part is that according to an interview, they want to stop piracy "within reason". One wonders what anti-piracy options they discarded in favour of permanent connection to their servers in order to stream critical content of the game you've bought.
No kidding. I can only imagine that the "unreasonable alternative" was Lenslok or something like that.
I don't need Big Brother UBISOFT watching over my shoulder when i play this game, if they don't want my money that's fine i'm sure this game will be available DRM free by other means and it's a shame because i own all other S.T.A.L.K.E.R games that i paid full price for.
I hope they go bankrupt. Bad sales and feedback just won't do it. They'll just make the next game DRM free to win back fans and the suckers will buy it. I honestly hope they invested too much into this and then they just disappear.
Ubi won't go down with stunts like this. Blizzard won't go down. Someone has to send the message.
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Aningan: I hope they go bankrupt. Bad sales and feedback just won't do it. They'll just make the next game DRM free to win back fans and the suckers will buy it. I honestly hope they invested too much into this and then they just disappear.
Ubi won't go down with stunts like this. Blizzard won't go down. Someone has to send the message.
Even if GSC were to fold because of this it still wouldn't send the right message. PC gamers are banging their heads against a brick wall at the moment. Publishers want DRM, developers want DRM and the gaming media want DRM. You are being given the choice to buy a game on their terms, pirate it and enforce their position or not buy anything and just stop buying games.

Yes it really is that bad. There is no way to send any positive message to the publishers because given the resources indies would also use always-online DRM. Don't believe me? Ask Cliffski the creator of Gratuitous Space Battles. CD Projekt are becoming unique in the fact they see DRM as getting in the way of gaming. Everyone else on the planet seems to think no DRM = no product.
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Delixe: Ask Cliffski the creator of Gratuitous Space Battles.
I thought he was fervently against DRM, or have I managed to completely misunderstand you?
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Delixe: Ask Cliffski the creator of Gratuitous Space Battles.
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SirPrimalform: I thought he was fervently against DRM, or have I managed to completely misunderstand you?
Lately he has been supporting DRM. I don't know what has changed with him but I suspect a lawyer has explained to him that one pirate game equals one lost sale.
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SirPrimalform: I thought he was fervently against DRM, or have I managed to completely misunderstand you?
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Delixe: Lately he has been supporting DRM. I don't know what has changed with him but I suspect a lawyer has explained to him that one pirate game equals one lost sale.
Oh... eugh, that's disappointing. D;

EDIT: I went and had another look at his blog and I didn't find anything to suggest he now thinks that DRM is the solution to all problems, got any links?
Post edited October 09, 2011 by SirPrimalform
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Delixe: Lately he has been supporting DRM. I don't know what has changed with him but I suspect a lawyer has explained to him that one pirate game equals one lost sale.
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SirPrimalform: Oh... eugh, that's disappointing. D;

EDIT: I went and had another look at his blog and I didn't find anything to suggest he now thinks that DRM is the solution to all problems, got any links?
Not sure if this counts - especially since it's more of an indirect proof than direct - but here's a statement straight from the product description for Gratuitous Space Battles: Galactic Conquest:
You will also NEED an Internet connection as you play the campaign, because of the game's tight integration with the online server that selects enemies for you to fight.
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Expack: Not sure if this counts - especially since it's more of an indirect proof than direct - but here's a statement straight from the product description for Gratuitous Space Battles: Galactic Conquest:
You will also NEED an Internet connection as you play the campaign, because of the game's tight integration with the online server that selects enemies for you to fight.
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Expack:
Thanks for the heads up. There's no way I'm buying this then...
Post edited October 09, 2011 by SirPrimalform