Expack: I'm guessing you think
Star Trek (2009) and
The Adventures of Tintin (2011) could be rendered
with the same level of shading quality and complexity under DX9, right?
Also, I would like to point out that I totally agree that what Square Enix is showing doesn't prove how good the engine is in regards to
actually creating a game using it!
What's that got to do with anything? A shitty DX11 engine might beat a shitty DX9 engine, but that's hardly an accomplishment worth acknowledging.
If I were to read a lot into the screenshots - and I've every right to do so given that this is what they've chosen to use to promote their new engine - then from what I've seen the engine doesn't bother with AA, can only handle very low poly environments and looks like it was designed for a very bland console-centric corridor shooter.
So yeah. Who cares? It might be the case that this thing is capable of more than UE or Cryengine. But this crap is a lot less convincing than the similar photo / real time images Crytek put out for Crysis 4 years ago.
If they needed more time to do something interesting with it then more time is exactly what they should have given it. This has to be the least impressive engine demo I've seen.