Posted January 23, 2011
I own Dark Star One, Freespace 2, X2, X3 Gold Edition & Parkan II.
Every single one of them has been a monsterous pain in the ass to learn how to play and the dog fights always seem to go on for fifteen minutes of chasing each other around in circles while trying to knock away titanium hull armor with spitballs. Even worse is when shield regeneration is a factor - the AI will just do figure eights way out of your range until they're that at maximum health again.
Each one of these games, however, has a feature that if all features were combined in every game dogfighting would be 210% more enjoyable.
ie; The option to automatically maintain ship speed with locked on targets in Freespace 2 should have been a common feature copy catted in Dark Star, X and Parkan.
Every single one of them has been a monsterous pain in the ass to learn how to play and the dog fights always seem to go on for fifteen minutes of chasing each other around in circles while trying to knock away titanium hull armor with spitballs. Even worse is when shield regeneration is a factor - the AI will just do figure eights way out of your range until they're that at maximum health again.
Each one of these games, however, has a feature that if all features were combined in every game dogfighting would be 210% more enjoyable.
ie; The option to automatically maintain ship speed with locked on targets in Freespace 2 should have been a common feature copy catted in Dark Star, X and Parkan.