tfishell:
This I completely agree with. Wait until it works. gameon: Unless it's impossible to get running...That would be inconceivable.
Well, yeah, but after the uproar over the EA expansions (hey, they here yet? Mr. Barnett, help us! ;), GOG would want to tread extremely carefully on that issue.
StingingVelvet: We have two release days and generally have two games released on each. The simple answer, for me, is to have one "classic" and one "indie" on each release day. That way every release day gives something to each audience.
The way they do it now tends to be two of either at once, which makes one audience feel like the day was wasted.
See, I have almost no problem with this; it's true I'm here for the "oldscures", but I know people like the indies here, too. They would just need to stay consistent so I have a good idea about when to get excited. If Tuesday is Indie Day, then I just (more or less) keep my trap shut about lack of oldies, because I know there will be one on Thursday. ;-) (Oh, I would still consider a game like 2004's Mystery Island an new ?indie?, but that's just me; it has the look of something that would appear in Wal-Mart's bargain gaming area.)