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Introducing Paul Prospero.

The Vanishing of Ethan Carter, a gripping narrative-focused thriller inspired by the early XX. century pulp horror stories, delivering a non-linear story of an investigation with some occult undertones, and sporting some gorgeous first person-perspective graphics, is available for on GOG.com for $19.99*.

Inspired by the weird fiction (and other tales of the macabre) from the early twentieth century, The Vanishing of Ethan Carter aims to significantly evolve immersive storytelling in games. While it features a private detective and quite a few mental challenges, The Vanishing of Ethan Carter is not an especially puzzle-ridden game. Our focus is on atmosphere, mood, and the essential humanity of our characters. Still, the discoveries won’t happen on their own, or without your help. Using both Paul’s supernatural skill of being able to communicate with the dead, and your own powers of observation, you will discover the mystery behind a trail of corpses, the roots of a dark ancient force lurking in Red Creek Valley, and the fate of a missing boy.

This is a first-person story-driven mystery game that focuses entirely on exploration and discovery. It contains no combat or explosions of any kind. If our game leaves any scars, we hope you won’t be able to see them. Feeling intrigued? So was TotalBiscuit! Grab The Vanishing of Ethan Carter for $19.99 on GOG.com.

*19.99 is the regular price for this title in the US. Other prices will apply in different countries. If you end up paying more than than the US price, we will reimburse the difference from our own pocket, giving it back to you in store credit (this is what we call the "Fair Price Package").

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Post edited September 26, 2014 by G-Doc
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MarkoH01: Fun thing about Blackguards: if you buy it directly here in Germany it costs only 20 Euros.
Fun Fact about Daedalics Dark Eye Adventures. If you buy the games anywhere else for the same prize you also get the german version - which is exclusively not available on GOG. Daedalics care for GOG customers is really shitty...
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stg83: The game appears to be with Steam DRM over there but still it is worth questioning why it isn't selling at a flat price here. So we have to pay a regional pricing penalty for the DRM Free version then, it is unfortunate that GOG didn't make a strong enough stand for flat pricing here which they have promised to everyone as being their first prerogative.
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Grargar: I think this is just an advantage of ShinyLoot. The game is regionally-priced, both on GamersGate (as a Steam key) and on Steam.
The difference is really simple. Gamersgate, Steam and GOG support local currencies. Shinyloot only has Dollar. Many Publishers where fine with one flat Dollar price as long this was the only option to sell games here.

GOG wanted local currencies and implemented the system and we payed the price with the loss of many Nordic Games and Regional prices because if GOG is charging for example Euros they "must" charge the same amount as every other shop...
Post edited October 02, 2014 by Rincewind81
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Rincewind81: GOG wanted local currencies and implemented the system and we payed the price with the loss of many Nordic Games and Regional prices because if GOG is charging for example Euros they "must" charge the same amount as every other shop...
Why is it so important to have local currencies then? I only see negatives so far.
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Rincewind81: GOG wanted local currencies and implemented the system and we payed the price with the loss of many Nordic Games and Regional prices because if GOG is charging for example Euros they "must" charge the same amount as every other shop...
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handsfree: Why is it so important to have local currencies then? I only see negatives so far.
Apparently, that was a highly requested feature. It seems enough customers wanted to pay in their local currencies (IIRC, questions about it were asked on the last big GOG customer survey), but I bet many didn't reckon on the regional pricing consequences.
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Sephirath: I wish the game was on Mac as well :) Looks good!
Keep your eyes on paulthetall.com. He provides Wine wrappers for Windows games, especially new releases on GOG. He might add one soon for this game! (You can always ask him of course.)
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Rincewind81: The difference is really simple. Gamersgate, Steam and GOG support local currencies. Shinyloot only has Dollar. Many Publishers where fine with one flat Dollar price as long this was the only option to sell games here.

GOG wanted local currencies and implemented the system and we payed the price with the loss of many Nordic Games and Regional prices because if GOG is charging for example Euros they "must" charge the same amount as every other shop...
I know that. I was just saying that we didn't get the game DRM-Free in exchange for regional pricing, as the game is regionally-priced anyway in other stores.
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Rincewind81: But in the past this was not enough for some publishers. Here regional prices became a opportunity to rip-of European customers. And I'm definitely not fine with just paying more than someone from the US without a valid reason. One great example for this is Blackguards from Daedalic. It costs here 11€(14US$) more than the US price. And THIS is unfair and this is a situation where I vote with my wallet.
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MarkoH01: Fun thing about Blackguards: if you buy it directly here in Germany it costs only 20 Euros.

One question about the statement that regional pricing is fair because of different taxes:

We have a VAT of 19% in Germany and I persume the taxes you have to pay in the US are already included in the sales price of the digital product in US$. To get the "fair" price wouldn't you have to substract the US VAT and add the German VAT? Or is this wrong thinking? (I really don't know). I never thought about taxes when buying games. Always bought directly from the dev or from humble in US$ digitally or on CD/DVD at amazon.co.uk/amazon.com or amazon.de.
There isn't a flat VAT tax in the US. Each of the 50 States usually assess some form of "sales and use" tax which can vary from 5% to 10% of the purchase price. It's further complicated because some products and services are tax exempt or have lower assessment rates. And some States also charge tax on the shipping fees, whereas other don't. So the people in the US don't all pay the same price for the same item. It varies depending upon where you live, what you're buying, and whether or not shipping and handling fees are taxable.

Clear as mud? Welcome to America!
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40hz: There isn't a flat VAT tax in the US. Each of the 50 States usually assess some form of "sales and use" tax which can vary from 5% to 10% of the purchase price. It's further complicated because some products and services are tax exempt or have lower assessment rates. And some States also charge tax on the shipping fees, whereas other don't. So the people in the US don't all pay the same price for the same item. It varies depending upon where you live, what you're buying, and whether or not shipping and handling fees are taxable.

Clear as mud? Welcome to America!
*confused* ;)
Well, thank you anyway for trying to explain to me something that looks like a very complex thing to understand.
Post edited October 07, 2014 by MarkoH01
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40hz: There isn't a flat VAT tax in the US. Each of the 50 States usually assess some form of "sales and use" tax which can vary from 5% to 10% of the purchase price. It's further complicated because some products and services are tax exempt or have lower assessment rates. And some States also charge tax on the shipping fees, whereas other don't. So the people in the US don't all pay the same price for the same item. It varies depending upon where you live, what you're buying, and whether or not shipping and handling fees are taxable.

Clear as mud? Welcome to America!
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MarkoH01: *confused* ;)
Well, thank you anyway for trying to explain to me something that looks like a very complex thing to understand.
It isn’t really all that difficult to understand if you just look across the border. You don’t pay the same taxes in other European countries either, it varies.