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Lurking at the Threshold.

The Last Door: Collector's Edition, an atmospheric horror adventure game presenting a chilling story worthy of H.P. Lovecraft, 8-bit (ish) graphical style, and sensational audio tracks, is available for Windows and Mac OS X on GOG.com for $9.99.

Feel what it's truly like to be alone in the dark with this low-res, high-suspense point-and-click horror adventure, winner of multiple Best Games of the Year awards. Set in Victorian England, when Jeremiah Devitt receives a letter from his old schoolmate Anthony Beechworth with a hidden, cryptic message, he knows something is wrong. His journey to an abandoned manor is only the beginning as he starts to remember a long-buried secret from his youth, discovering things man was not meant to know, and opening doors that should have remained closed…

The Last Door: Collector's Edition contains all four terrifying episodes (complete first season) of The Last Door, a game of occult and otherworldly horror. Featuring new scenes and puzzles, enhanced graphics, unlockable bonuses, and remastered sound. Explore ancient manors, decaying tenements, and twisting underground warrens with little but a lamp and magnifying glass to guide you.

Will you dare to open The Last Door: Collector's Edition and throw yourself head-first into the pixelated world of horrors originating beyond time and space, for $9.99 on GOG.com?
Does it also have 8-bit gameplay (i.e. a parser for instance) or is it another of those pseudo-"old school" adventure games, One-click-Zero-puzzles style ?
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blotunga: "Modern art"... i f*cking don't get it... I mean I'm not the one who looks at graphics first, I prioritize gameplay, still we're in 2014...
Damn right. I really do not like this trend of newer indie games on gog. I would like to see the Old (yeah old) good games. I'm still dreaming about Quake :-p
Is there a demo?

I'm not completely uninterested, but I'm not sure if that pixel graphics combined with the horror theme work for me.
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RadonGOG: ...they are SO damn few pixels...
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zeffyr: I guess that's because it's a port from iOS. Correct me if I'm wrong :)
No port, this was born as a pc game.
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RadonGOG: ...they are SO damn few pixels...
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zeffyr: I guess that's because it's a port from iOS. Correct me if I'm wrong :)
It seems like you are right---and I have to say that I can imagine that this game works pretty well on ultra mobile Devices.
But I´m definitvly unsure whether it will be the same at Notebooks or Desktops.
Proberbly on 11-inch notebooks, but in my eyes even that wouldn´t be small enough... :(
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PaterAlf: Is there a demo?

I'm not completely uninterested, but I'm not sure if that pixel graphics combined with the horror theme work for me.
Yes, you can play the first three chapters for free on their site.
No kidding about the pixels!

I'm not sure how one could effectively play the game, when you can't quite see what you are clicking.
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zeffyr: I guess that's because it's a port from iOS. Correct me if I'm wrong :)
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Shambhala: No port, this was born as a pc game.
So how does it differ from browser version then?

http://thelastdoor.com/index.php/menu
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RadonGOG: But I´m definitvly unsure whether it will be the same at Notebooks or Desktops.
Just play in a window. Same as with most AGS games.
high rated
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Nicole28: No kidding about the pixels!

I'm not sure how one could effectively play the game, when you can't quite see what you are clicking.
Well one of the most heard of complaints for adventure games is the 'pixel hunting'.. that's not so much of a problem with this one.
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Nicole28: No kidding about the pixels!

I'm not sure how one could effectively play the game, when you can't quite see what you are clicking.
What ? Was Crysis your first game ?
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Shambhala: No port, this was born as a pc game.
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zeffyr: So how does it differ from browser version then?

http://thelastdoor.com/index.php/menu
I'm just guessing, as I haven't bought this game here and just played the browser version, but probably it doesn't differ much from that version.
The Last Door is a free game: once a chapter is unlocked (by funding it), the previous one are available for free.
So probably this is only a complete package with the first 4 chapters, I guess they tweaked some things to make it a better non browser experience, but it should be pretty much the same thing.
Still completely worth it in my opinion.

Edit: I guess I should have said "No port from iOs, this was born as a flash game".
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Nicole28: No kidding about the pixels!

I'm not sure how one could effectively play the game, when you can't quite see what you are clicking.
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Erich_Zann: What ? Was Crysis your first game ?
You can, you can, and it's also pretty easy to find yourself immersed into it.
Post edited May 20, 2014 by Shambhala
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Shambhala: Yes, you can play the first three chapters for free on their site.
Thank you! But to be honest, now I'm even more unsure if I should buy it. You can play three out of four chapters for free and according to their website the fourth one will be free-to-play in summer 2014. So, what are the good reasons to spend money on it?
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Shambhala: I'm just guessing, as I haven't bought this game here and just played the browser version, but probably it doesn't differ much from that version.
How's the gameplay then ? One click, two clicks, verbs, parser ? Any puzzles ? Environmental and/or inventory ?
I'm a sucker for both HPL related stuff and adventure games, but I won't shell another dime for one of those contemporary puzzle-less "games"...
As a fan of pixel art, I have to say the artwork in this game looks exceptionally poor. It feels like so many of these indie developers don't "get it", they think "retro" is an excuse for poor quality photoshop jobs. When you look at adventure games of the early 90's that used pixel art done by hand, it was exceptionally detailed, every pixel in those 320x200 images had a place.