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His name is not Mark.

Mark of the Ninja is the sneakiest one-of-a-kind stealth platformer that you’ll never see coming. How did it get here? We have no idea. The Special Edition is available for $5.99, for Windows, Mac OS X, and Linux, on GOG.com! If you’re just not ready for the commitment, grab the basic edition for only $4.99 and the Special Edition upgrade can be yours for another $1.66 when you’re ready for more. The 66% discount across all three items lasts until Friday, August 8, at 9:59AM GMT.

[url=http://www.gog.com/game/mark_of_the_ninja_special_edition][/url]The Mark is a sacred tradition of the Hisomu ninja clan. Extracted from the leaves of a mysterious desert flower, its essence holds a great but dangerous power that will snap even the strongest of minds. Generations past have found a way to harness this gift of nature, to draw upon it in need and strike against those who threaten their way. You have volunteered to be marked with this essence. In doing so, you will become strong, an unstoppable force. You will become aware, one with your surroundings. You will become agile, neither seen nor heard. You will use this power to protect the Hisomu clan. But as your body drinks the ink marking your skin, you slowly descend into madness. And when insanity takes hold, when actions stop being your own, will you make the sacrifice to protect the clan? This is the mark of the ninja.

You won’t find a more ambitious foray into 2D stealth gameplay than Mark of the Ninja. A detailed and consistent sound and sight system, as well as non-linear level design give you the freedom to approach every objective in your own way. Whether you’re a predator relishing each kill, a phantom striking fear and disorder into enemy ranks, or no more than a gust of wind, you can expect the same level of satisfyingly challenging gameplay. Go one step further, complete challenges, and unlock additional suits and abilities to compliment your playstyle. Once you think you’ve seen it all… New Game+ awaits with a whole new set of rules to overcome. All of this gameplay, wrapped in smooth animation on beautifully drawn backdrops, is enough to make bystanders forget you’re playing a game.

Mark of the Ninja Special Edition expands your options with a completely fresh non-lethal playstyle. Don the garbs of Dosan, a ninja tattoo artist with his own bag of tricks, and discover the intrigue that lead up to the main story. Done it all? The DLC also includes detailed developer commentary (in six languages!) scattered throughout the campaign for a fresh take on the world of Mark of the Ninja.

Disappear into the shadows, delve into madness, and honor your Mark of the Ninja for only $5.99 on GOG.com!
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JudasIscariot: Only thing that would worry me would be all the DLC as I've seen some...reactions to DLC before....
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Grargar: They could make them one huge DLC pack. Then again, the DLC pack is more expensive than the game itself.
Yeah, ummm, I don't think that would fly here....
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JudasIscariot: Only thing that would worry me would be all the DLC as I've seen some...reactions to DLC before....
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Ixamyakxim: Just spit balling here but...

You've lately been doing a few "special editions" - I know I have no interest in seeing CKII's 3,000 fifty cent a piece flag DLCs listed one by one BUT

Maybe you could arrange a CKII "Base" Edition, and then a CKII "Special" edition that included all 47 different colors of Saracen underwear (sorry if I botched the history there). I know I'd happy with that. But for sure there might be a backlash if its sale was combined with and contingent on hundreds of microtransaction DLCs.

All hypothetical of course... right?
I invite you to read through some of those threads where we announced a Special Edition of a game and judge the reactions for yourself :) Now, multiply that by the amount of DLC available for CKII :)

Speaking for myself, I am not bothered by a million DLC packages for a game like CKII as the vanilla game suffices for me for now and I have the choice of expanding on that with, say, Sons of Abraham or one of the other DLC packages that adds new, to me, gameplay mechanics.

Speaking as GOG, we have to take into consideration our roots, that is we started off selling games from a time when there wasn't DLC. Along with that comes a portion of our community that wants just that: complete games, no DLC due to some DLC, which shall remain nameless, tainting the idea of downloadable content and the fact that games only had an expansion pack every now and then (speaking from experience and observation so I ask that no one takes what I say out of context :) ).

I'll admit, as an employee, having a high profile, to me, game such as CKII + DLC would probably make us some decent money business-wise but it is my/GOG's small hope that we can do this while remaining true to our roots and doing right by the community at large :)

Let me know if I need to clarify any statements that I made as PR-ing some heavy mind work :D (thank goodness I don't PR for a living :D)
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JudasIscariot: Speaking as GOG, we have to take into consideration our roots, that is we started off selling games from a time when there wasn't DLC. Along with that comes a portion of our community that wants just that: complete games, no DLC due to some DLC, which shall remain nameless, tainting the idea of downloadable content and the fact that games only had an expansion pack every now and then
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shmerl: Great to see that you are using actual sensible term (expansion pack). DLC is such a "manager" coined, faceless term which doesn't even describe what it means :)
I think the abbreviation does sound faceless but "downloadable content" sounds a bit more descriptive, in my humble opinion :)