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His name is not Mark.

Mark of the Ninja is the sneakiest one-of-a-kind stealth platformer that you’ll never see coming. How did it get here? We have no idea. The Special Edition is available for $5.99, for Windows, Mac OS X, and Linux, on GOG.com! If you’re just not ready for the commitment, grab the basic edition for only $4.99 and the Special Edition upgrade can be yours for another $1.66 when you’re ready for more. The 66% discount across all three items lasts until Friday, August 8, at 9:59AM GMT.

[url=http://www.gog.com/game/mark_of_the_ninja_special_edition][/url]The Mark is a sacred tradition of the Hisomu ninja clan. Extracted from the leaves of a mysterious desert flower, its essence holds a great but dangerous power that will snap even the strongest of minds. Generations past have found a way to harness this gift of nature, to draw upon it in need and strike against those who threaten their way. You have volunteered to be marked with this essence. In doing so, you will become strong, an unstoppable force. You will become aware, one with your surroundings. You will become agile, neither seen nor heard. You will use this power to protect the Hisomu clan. But as your body drinks the ink marking your skin, you slowly descend into madness. And when insanity takes hold, when actions stop being your own, will you make the sacrifice to protect the clan? This is the mark of the ninja.

You won’t find a more ambitious foray into 2D stealth gameplay than Mark of the Ninja. A detailed and consistent sound and sight system, as well as non-linear level design give you the freedom to approach every objective in your own way. Whether you’re a predator relishing each kill, a phantom striking fear and disorder into enemy ranks, or no more than a gust of wind, you can expect the same level of satisfyingly challenging gameplay. Go one step further, complete challenges, and unlock additional suits and abilities to compliment your playstyle. Once you think you’ve seen it all… New Game+ awaits with a whole new set of rules to overcome. All of this gameplay, wrapped in smooth animation on beautifully drawn backdrops, is enough to make bystanders forget you’re playing a game.

Mark of the Ninja Special Edition expands your options with a completely fresh non-lethal playstyle. Don the garbs of Dosan, a ninja tattoo artist with his own bag of tricks, and discover the intrigue that lead up to the main story. Done it all? The DLC also includes detailed developer commentary (in six languages!) scattered throughout the campaign for a fresh take on the world of Mark of the Ninja.

Disappear into the shadows, delve into madness, and honor your Mark of the Ninja for only $5.99 on GOG.com!
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Grargar: They could make them one huge DLC pack. Then again, the DLC pack is more expensive than the game itself.
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JudasIscariot: Yeah, ummm, I don't think that would fly here....
Yeah, there would be lots of complaints. Especially about the final price.
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Ixamyakxim: Just spit balling here but...

You've lately been doing a few "special editions" - I know I have no interest in seeing CKII's 3,000 fifty cent a piece flag DLCs listed one by one BUT

Maybe you could arrange a CKII "Base" Edition, and then a CKII "Special" edition that included all 47 different colors of Saracen underwear (sorry if I botched the history there). I know I'd happy with that. But for sure there might be a backlash if its sale was combined with and contingent on hundreds of microtransaction DLCs.

All hypothetical of course... right?
Other sites have already made a DLC pack and a Collection Edition. Problem is, that neither of those contain the latest DLCs and even without the latest DLCs, they are pretty expensive. Base game is 40 bucks, the DLC pack is 50 bucks and the Collection is 80 bucks.
Post edited August 06, 2014 by Grargar
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Grargar: Base game is 40 bucks, the DLC pack is 50 bucks and the Collection is 80 bucks.
Base is still 40 huh? Wow I swear back when I was "stalking" it shortly after release, hoping Amazon would get a steam free download it was on sale numerous times for $20 for sure, $10 maybe? I'm surprised it's held out at release price without a "normal" (non-sale) price drop.

Also, I know about the GG DRM free version, but it took me years to join GoG nevermind sign up for a second! ;)
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Ixamyakxim: Base is still 40 huh? Wow I swear back when I was "stalking" it shortly after release, hoping Amazon would get a steam free download it was on sale numerous times for $20 for sure, $10 maybe? I'm surprised it's held out at release price without a "normal" (non-sale) price drop.

Also, I know about the GG DRM free version, but it took me years to join GoG nevermind sign up for a second! ;)
When it's on sale, it's usually about 75% off, for either 10 or 20 bucks (depending on the version). As for GamersGate, the version it was carrying stopped being DRM-Free sometime on January and, now, they carry the Steam version, because Paradox didn't find it profitable enough to continue supporting the GamersGate version.
Post edited August 06, 2014 by Grargar
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JudasIscariot: Only thing that would worry me would be all the DLC as I've seen some...reactions to DLC before....
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Ixamyakxim: Just spit balling here but...

You've lately been doing a few "special editions" - I know I have no interest in seeing CKII's 3,000 fifty cent a piece flag DLCs listed one by one BUT

Maybe you could arrange a CKII "Base" Edition, and then a CKII "Special" edition that included all 47 different colors of Saracen underwear (sorry if I botched the history there). I know I'd happy with that. But for sure there might be a backlash if its sale was combined with and contingent on hundreds of microtransaction DLCs.

All hypothetical of course... right?
I invite you to read through some of those threads where we announced a Special Edition of a game and judge the reactions for yourself :) Now, multiply that by the amount of DLC available for CKII :)

Speaking for myself, I am not bothered by a million DLC packages for a game like CKII as the vanilla game suffices for me for now and I have the choice of expanding on that with, say, Sons of Abraham or one of the other DLC packages that adds new, to me, gameplay mechanics.

Speaking as GOG, we have to take into consideration our roots, that is we started off selling games from a time when there wasn't DLC. Along with that comes a portion of our community that wants just that: complete games, no DLC due to some DLC, which shall remain nameless, tainting the idea of downloadable content and the fact that games only had an expansion pack every now and then (speaking from experience and observation so I ask that no one takes what I say out of context :) ).

I'll admit, as an employee, having a high profile, to me, game such as CKII + DLC would probably make us some decent money business-wise but it is my/GOG's small hope that we can do this while remaining true to our roots and doing right by the community at large :)

Let me know if I need to clarify any statements that I made as PR-ing some heavy mind work :D (thank goodness I don't PR for a living :D)
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CatShannon: Really? I never noticed that. May have to fire the game up again to check for the option.

I understood that the player has to finish the additional story first that was added with the Special Edition to have the option for non-lethal takedowns. And if I remember correctly, the story of the Special Edition is recommended to players only that have already finished the original game...
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JudasIscariot: I suppose so, yes :)

I played the original game way back when and the DLC level is muuuuuch easier than the final levels of the original game and I haven't played MOTN for over a year and, yes, I restarted over a few times on the DLC portion as my stealth skills have gotten rusty :D

I am not sure but I think if you just have the DLC installed then you'll have access to the non-lethal takedownns. I am not 100% sure because I simply started with the DLC story after installing both it and the original game as I wanted to have the continuity of the prequel level and the original story :D
Same here. I haven't even finished the game yet. Only played it from time to time. That's why I wasn't even so sure whether the option for non-lethal takedowns is really there. However, I've just fired the game up once again and there is definitely no option for non-lethal takedowns in the original story. So I think it will only be added after finishing the DLC first.

Doesn't change the fact though that even without the option of the non-lethal takedowns, the game is still great.
Post edited August 06, 2014 by CatShannon
I've heard good things about it
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JudasIscariot: Speaking as GOG, we have to take into consideration our roots, that is we started off selling games from a time when there wasn't DLC. Along with that comes a portion of our community that wants just that: complete games, no DLC due to some DLC, which shall remain nameless, tainting the idea of downloadable content and the fact that games only had an expansion pack every now and then
Great to see that you are using actual sensible term (expansion pack). DLC is such a "manager" coined, faceless term which doesn't even describe what it means :) For some reason it's used widely though.
Post edited August 06, 2014 by shmerl
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JudasIscariot: Speaking as GOG, we have to take into consideration our roots, that is we started off selling games from a time when there wasn't DLC. Along with that comes a portion of our community that wants just that: complete games, no DLC due to some DLC, which shall remain nameless, tainting the idea of downloadable content and the fact that games only had an expansion pack every now and then
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shmerl: Great to see that you are using actual sensible term (expansion pack). DLC is such a "manager" coined, faceless term which doesn't even describe what it means :)
I think the abbreviation does sound faceless but "downloadable content" sounds a bit more descriptive, in my humble opinion :)
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shmerl: Great to see that you are using actual sensible term (expansion pack). DLC is such a "manager" coined, faceless term which doesn't even describe what it means :)
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JudasIscariot: I think the abbreviation does sound faceless but "downloadable content" sounds a bit more descriptive, in my humble opinion :)
It's too generic. Anything can be called like that (including simply the game itself). At the same time it has a connotation of "content", which sounds like additional items for example, which were separated from that game on purpose to charge for it. Kind of negative and non descriptive at the same time.

Expansion pack on the other hand sounds more positive to me - some add-on to the game, which was developed because developers like the game and want to extend it with more campaigns, quests, levels etc. Charging for that is more appropriate if developers want it.

Also, "content" sounds too business-consumerish and degrading for the true art :) Expansion pack sounds more appropriate in that perspective. For example if authors write some small continuation to their books, they can be called sequels, side stories and etc. Calling them "more content" would clearly sound weird. Somehow for games it became acceptable.
Post edited August 06, 2014 by shmerl
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JudasIscariot: I invite you to read through some of those threads where we announced a Special Edition of a game and judge the reactions for yourself :) Now, multiply that by the amount of DLC available for CKII :)
<snip>
I don't know, I would think a "special edition" containing all the dlc/expansions for a game would be better received than say a "special edition" that doubles the price of a game for just a pdf, soundtrack, and comic. Granted I never would have foreseen some of the kneejerk reactions over the TotalBiscuit video. Doing business must feel like walking through a minefield at times.
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JudasIscariot: [...]
Speaking as GOG, we have to take into consideration our roots, that is we started off selling games from a time when there wasn't DLC.[...]
Arguably, the first DLC was delivered via Atari 2600 GameLine from 1983, and your earliest game is from 1984?
Post edited August 07, 2014 by amok
Dammit GOG quit making me cave with terrific deals, my wallet needs time to recover!
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amok: Arguably, the first DLC was delivered via Atari 2600 GameLine from 1983, and your earliest game is from 1984?
Interesting, although I would argue it wasn't DLC since I feel DLC is additional downloadable content for an existing game. This was more like a sort of Netflix for games if I read the article correctly.
Very interesting though.
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amok: Arguably, the first DLC was delivered via Atari 2600 GameLine from 1983, and your earliest game is from 1984?
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Smannesman: Interesting, although I would argue it wasn't DLC since I feel DLC is additional downloadable content for an existing game. This was more like a sort of Netflix for games if I read the article correctly.
Very interesting though.
Granted, and yes.

But there where expansion packs of various degrees from the early 80's also. The difference is, off course, that they where sold on disk and not downloadable.
Omg omg omg!!

Thank you so much GOG.com for this DRM free version! Snagged it right up (the Special Edition one)! :D

Now only if you guys managed to get Bastion too that'd be absolutely heavens. ;) ;)

Lots of kisses and hugs.