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A hero doesn’t have to be larger than life!

Ceville, a chronicle of malicious mischief and cunning deceit that is bound to win the hearts of all classic adventure game fans, is available right now on GOG.com for only $9.99.

It’s such a simple joyful life when you are a successful pint-sized despot ruling the land from the height of your majestic throne. That is, until some treacherous underpaid power-hungry bastard of a steward decides to rally an angry mob and overthrow you. That’s exactly what happened to Ceville, the king of Faeryanis. But Ceville isn’t the kind of man who turns the other cheek. Oh, no--he’s the kind of man who fights to regain power by any means necessary--including torture, mayhem, and throwing rotten vegetables at people.

In Ceville you control a party of three characters, solving puzzles in a colorful 3D realm of twisted fairy-tales. The game sports a point-and-click interface that perfectly recreates the feeling of classics, such as Monkey Island and Broken Sword. The characters are always ready to offer a witty comment or spiteful remark, and the unwilling alliance between the deposed king and his hapless helpers makes the Ceville an adventure game that you're sure to remember. Expect misbehaviour, mistrust, and mischief at every possible opportunity!

Praised by [url=http://uk.pc.ign.com/articles/967/967223p1.html" target="_blank]IGN[/url] and PCGaming for its classic adventure game spirit, modern presentation, and twisted humor, Ceville is a must-have for fans of the genre--or just fans of great fun--and it's available now for only $9.99.
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DukeNukemForever: [...]
German is available as a language pack that can be downloaded from My Account separately from the installer.
The installer itself is English only, to keep its size reduced.
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DukeNukemForever: Thanks for that fast answer: Offering the language files seperated from the base installer sounds great, that's the one little problem with the big all-unclusive installers from dotemu. Will you offer more multi-language games this way in the future?
Now that we have working patching system, we'll try to. But still, it will depend on the way languages are implemented in-game ;)