kajunguy: Hi guys. I've read some reviews and descriptions, these sound somewhat similar. Both are heavy on combat, light on story. Both got pretty good reviews. I'm not a hard core D&D type, but I enjoyed BG2 and Planescape quite a bit back in the day. Which would you recommend if I could only get one (which is the case, my wife is already going to kill me with my game purchases this month). Thanks!
I personally like TOEE better just because of the way it's played. You control large parties of characters, and so the combat is more tactical. You use your characters' abilities to strategically bring down enemies. For instance, you might have your wizard cast a spell to reduce an enemys ability to fight while a cleric blesses and heals party members, then your ranged attackers weaken the enemies so that the melee fighters can deliver the death blow.
It's what D&D combat was designed to be.
Neverwinter Nights' engine only allowed your party to include you and 2 other NPC characters, which, if I remember correctly, were completely contrlled by the computer AI. Therefore, you couldn't set up your own tactical situations.
To me, It was such a miserable downgrade to the gameplay in Baldur's Gate, that I never played it after the first couple of hours.
But TOEE has its problems too. It has an unfinished feel to it. You feel like there should be more content. Most of the NPC's have nothing to say, and almost none of the environments are interactive.
Have you played Icewind Dale? If not, go for that one instead. If you enjoyed BGII, you would probably enjoy Icewind Dale a lot.