sunshinecorp: Remember the time when game patches were mostly unattainable myths? In order to get one, if it even existed, you had to convice the publishing company to snail-mail you a floppy disk which would arrive after a couple of months and wouldn't work. Or you had to dial an obscure BBS across the world, racking up the phone charges, in search of the Holy Grail. With a 2400 baud modem, if you were lucky. Or you would sacrifice a virgin in the name of... hm, got carried away there.
ChrisSD: Listen sonny, those were the days. It's just pure laziness that kids with their so-called "internet" decided to "download" their patches via "broadband". I tell you lazybum nippers like yourself would do well to travel to Warsaw and collect the patches in person because it's the only way to have full control over the distribution of your patch.
LOL. I get the joke, but you did actually hit on the reason why I don't like them. I don't
get broadband-at least not according to the FCC. Sure, compared to dial-up I'm golden, but game patches these days are often bigger than entire
games back in the dial-up days. I have to be careful about when I let things download or I risk clogging up the internet for my stepdad.
Other people have faster speeds, but they've got to deal with monthly caps. Imagine coming home to find out a game downloaded twice your monthly cap while you were at work.