hedwards: You have a very different definition of PC gaming than I do, apparently. In my view the soul of PC gaming is in the control and the complexity of game plot.
Well I tend to consider that part of the "PC gaming" definition includes... you know, the
PC part.
hedwards: I could be wrong, but I see this as expanding the market for games like that, and I'd be willing to be that onLive will eventually add more peripherals for that purpose if enough games require them.
Why ? How can you jump to that conclusion. You have a new console-like service, which can use a PC as a stream client, and suddenly peoples magically will re-start making more "hardcore" games... why ?
It's perfectly possible to make a very complex/hardcore game on console, it's perfectly possible to make a game using mouse and keyboard on console (I played Dirge of the Cerberus with a keyboard and a mouse on my PS2), if they don't it's because companies consider there isn't a big enough market for it, not because PC hardware cost too much.
Do you really think that tomorrow Activition will be : "Damn there is this new OnLive thingy... instead of making Modern Warfare 12 that will sell gazillions copies, let's spend several millions bucks making an hardcore games like we did years ago and hope for the best".
hedwards: I tend to envision this as games starting off being released for onLive and PC, and migrating to PC as the systems get more powerful, with onLive providing additional revenue which would normally be hard for PC game development houses to tap.
Once again why ? You makes it sound like companies HAVE to release their games on PC, if companies still release games on PC it's because, for now, there is still a big enough market, not owning any console or preferring to play on PC, to make it worthwhile... but if tomorrow a big chunk of that market can use OnLive to rent your game, why worry releasing the game on PC ?
If anything OnLive will even lower the real PC market share and therefor even lower the odds of console games being released on PC at all.
hedwards: In what respect? This is probably a lot less harmful than console exclusives of recent times.
Well I probably exploded my "why" quota for the week, but I am forced to ask : why? How is an OnLive exclusive less harmful than a console exclusive ?