Posted September 14, 2011
Remember back in the day when, if you chose to be frugal, you'd buy a video game used... and not have to feel bad about it? Or when you'd buy a game, and have access to the full game by purchasing it? Or when you weren't required to be online, or run third-party software, just to play a video game you paid for?
It's not that, on principle alone, some of these are bad ideas (developers most certainly need to be compensating for their work), but when, for years and year and years (especially on the PC) these things were all there or free for users, it's a tough pill to swallow. I know I'm probably just being an old fuddy-duddy who doesn't wanna get with the times, but I grew up where buying used games wasn't a big deal, and games' multiplayer stayed online for years and years (Hell, I still play Quake 1/3 online from time-to-time). Right or wrong, if you've been given something for so long, it's tough to adjust to that not being the way anymore, just my two cents.
It's not that, on principle alone, some of these are bad ideas (developers most certainly need to be compensating for their work), but when, for years and year and years (especially on the PC) these things were all there or free for users, it's a tough pill to swallow. I know I'm probably just being an old fuddy-duddy who doesn't wanna get with the times, but I grew up where buying used games wasn't a big deal, and games' multiplayer stayed online for years and years (Hell, I still play Quake 1/3 online from time-to-time). Right or wrong, if you've been given something for so long, it's tough to adjust to that not being the way anymore, just my two cents.