sorrowofwind: The game was also glitchy the last time I played (game up to date), crashed to desktop during many choices (when defending player's castle for example) so I kind worry about the stability of new title. New Vegas was pretty glitchy when released
Yeah, Obsidian makes really good stories and puts them in buggy games. It's a tradeoff I'm willing to make, but I get why people are hesitant to buy their games, especially near release.
My recommendation is just to go ahead and buy Obsidian's games if you think you'd like them, then wait a month or two to play them so they get all patched up :P The biggest downside to Obsidian's reputation is that if you like the robust, old-school style RPG, they're about the best option out there - but if people don't buy their games on or very near release, we'll lose one of the last stalwarts of games for grouchy old people who don't want to brofist and co-op modern call of assassins.
Not trying to come off as all PC Master Race here [url= But, seriously. PC Master Race, yo. Curse those dirty console peasants. ][/url], but by far the best thing about games on PC is how easily a community can improve on the core experience. So if the engine, characters, and story are good, don't sweat the bugs. They'll get squashed.
DieRuhe: Oh, goody, another good system to get screwed. Hopefully not.
Obsidian hasn't screwed a system yet. However you feel about the quality of shipped games, they've always been remarkably faithful to the core mechanics, pretty much only making changes that would be largely unfeasible in a game setting. They're like the Peter Jackson LoTR of video gaming; sure, a few die-hards will rage about the demise of their beloved <whatever> but you end up with something that's still entirely recognizable and largely enjoyable. Be grateful EA didn't snap it up. Inside six months Pathfinder would be a pay-to-play CCG with a digital manual that had paid DLC for core classes. v_v