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Landeril: Its pointless to buy it twice honestly. And I have every right to complain. This is my thread :P
It usually is pointless, yes. Except if you actually like the game and can get a better experience out of it.
... and no you have no right to complain. You get what you paid for. Even in your own thread. :)

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Landeril: Unbreakable Lock Pick?
Nocturnal quest available at lvl10 - northeast of Leyawin. You didn't knew but would like to mod it on the box? Get off my lawn. :p
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Landeril: Its pointless to buy it twice honestly. And I have every right to complain. This is my thread :P
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Siannah: It usually is pointless, yes. Except if you actually like the game and can get a better experience out of it.
... and no you have no right to complain. You get what you paid for. Even in your own thread. :)

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Landeril: Unbreakable Lock Pick?
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Siannah: Nocturnal quest available at lvl10 - northeast of Leyawin. You didn't knew but would like to mod it on the box? Get off my lawn. :p
Pfft :P I never modded Morrowind and had more fun then modders. But then, The skill sets were actually more varied!
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Landeril: Unbreakable Lock Pick?
Have you played Fallout 3? Because if you didn't then there's a SPOILER comming:

It's pretty much the same as chinese stealth armor they added with Operation Anchorage, which made stealth skill obsolete. It's the key that doesn't break.
For reasons unknown to anybody but Todd, Bethesda likes to put such balance breaking stuff in their games.

P.S. Speechcraft. The most stupid minigame known to man.
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Summit: For reasons unknown to anybody but Todd, Bethesda likes to put such balance breaking stuff in their games.

P.S. Speechcraft. The most stupid minigame known to man.
Yet nobody forces any gamer to actually use those. Neither the skeleton key nor the stealth armor. Anyone who does = suit yourself, no reason to complain, at least in my book.
Oh, and those who still do: maybe consider "roleplaying" and saying no to stuff that doesn't fit, instead of complaining? :p

... and for Speechcraft in Oblivion... yes it wasn't a good solution. However, compared to the one in Morrowind (which was way more open for abusing), it was a step forward at that time.
Post edited November 07, 2011 by Siannah
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Landeril: Unbreakable Lock Pick?
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Summit: Have you played Fallout 3? Because if you didn't then there's a SPOILER comming:

It's pretty much the same as chinese stealth armor they added with Operation Anchorage, which made stealth skill obsolete. It's the key that doesn't break.
For reasons unknown to anybody but Todd, Bethesda likes to put such balance breaking stuff in their games.

P.S. Speechcraft. The most stupid minigame known to man.
I want it