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Phaidox: I'd appreciate it if someone could answer the following question...

Is there a Quake 2 Source Port that provides soundtrack support while simultaneously leaving the "core", vanilla experience pretty much untouched?
As far as Quake 1 is concerned, such a port exists - it's called DirectQ (http://directq.codeplex.com/), enabling music requires that the tracks in mp3 format are placed into the "Quake/ID1/music/" directory. I'm looking for something similar.

I've stumbled upon KMQuake 2 here:
http://forums.steamgames.com/forums/showthread.php?t=1756937
... but it changes too much (even the interface).
I'd recommend Yamagi Quake 2 for a maintained vanilla single player experience, but that's *nix only I'm afraid.

http://www.yamagi.org/quake2/
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jefequeso: All you need are the .wad files (or in Quake's case, the Id1 folder) and any sourceport and you should be able to run the games without Steam (although Quake 2 and 3 might be harder to hunt up sourceports for). I bought Quake 1 off steam and played it for nearly a year with my own version of WinQuake (I didn't have an internet connection at that time).
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eagle1611: Just use Dark Places for Quake and EGL for Quake 2.
I tried Darkplaces for Quake 1, but I prefer good old WinQuake. I usually dislike the graphical enhancements that fan ports add, and although Darkplaces looks great, I prefer the original look of Quake.

Might look into EGL, however. I've never heard of it.
Id Games is what myself and a lot of people want. Would make sense for GOG to have them since games like Quake and Doom are classics.
+1 request for the ID catalog, +3 for Morrowind.
http://www.gog.com/en/forum/general/game_request_id_raven_software_ones