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Neutropolis is a typical normal city where emotions are not tolerated, and grey, dull colors represent the mood of the citizens living grey, dull lives.

[url=http://www.gog.com/en/gamecard/normality][/url]You’re Kent Knutson, a anarchist grunge-head that is just happy with his life. While Kent is traversing the streets of Neutropolis, he does the unforgivable and begins to whistle a happy happy song! After the Norms capture and imprison Kent, he gets a tip about a resistance movement in Neutropolis and decides to make a difference in his hometown by bringing emotional equality to all.. Help Kent find the resistance and overthrow the totalitarian regime of Paul Nystalux.

Normality's graphics hold up pretty well to the test of time. Utilizing fully pre-rendered graphics and cut scenes helped this game age well and with class ;) The City itself has a character of its own. Artistic design and attention to detail are a big deal in Gremlin Interactive studios and it’s clearly showcased here. Made with the same graphics engine as Realms of the Haunting. The gameplay's typical point and click mechanics have a Gremlin Interactive twist: instead of static 2D backgrounds, you roam around in first person perspective. Puzzles are geared for the average adventurer but the game has an interesting way of completing them. Even when you finish it, you can still be left with few items in your inventory ;) Yeah, cruel isn’t it?

Stephen Poole from Gamespot sums up Normality quite succinctly in his review from 1996::
“If you're looking for an adventure game that'll deliver your money's worth, you ought to check this one out.” - Stephen Poole, Gamespot, Posted Aug 23, 1996

If it was worth the money 15 years ago, this game's wacky blend of grunge styling, clever puzzles, and imaginative storytelling make it a must-buy for any adventure fan now on GOG.com for $5.99!
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Galimatias: I found the first 5 issues of Secret Service on a waste dump back in the day :P
Still have them ofc <3
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tburger: BTW. You (gog I mean) should realy do some more releases from that time. Carrier Command anyone ?
Oh yes, I remember Carrier Command. Will be interesting to see if the remake they are doing manages to get anywhere near the original.
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kalmis666: Oh yes, I remember Carrier Command. Will be interesting to see if the remake they are doing manages to get anywhere near the original.
This: Carrier Command: Gaea Mission?
From the vault of the not-yet-quoted-quotes, let me quote this:

"We have normality. I repeat, we have normality. Anything you still can't cope with is therefore your own problem.”

(Trillian in The HitchHiker's Guide To The Galaxy, by Douglas Adams)
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kalmis666: Oh yes, I remember Carrier Command. Will be interesting to see if the remake they are doing manages to get anywhere near the original.
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tburger: This: Carrier Command: Gaea Mission?
Yep. It looks pretty good. Too good for my PC for sure.
Like someone else already posted this is really a game that is quite unforgettable in itself, yet weirdly enough it takes a GOG release to really remind me of how much I played and enjoyed this game. It was one of the first retail games I bought. I played it a lot, loved every bit of it, and it probably was the first adventure game I truly beat on my own (aged 12 or so). And I replayed it many times.

To the people who are unsure whether to get/wishlist this:

It is really a game for which you should not so much ask the question whether you like adventure games or the particular gameplay style. It is so much about the weird characters, weird world, and thought-out story. It is just extremely memorable. Even after more than 10 years I start to remember dozens of locations and events and characters. I still think it is one of the best written and designed games, and it is up there with the best of LucasArts adventures. Also, it has a great soundtrack. The "elevator music" criticised by the GameBoomers review, well, if you consider the plot of the game....

I think, actually, that the game gets lost in the deep corners of the memories of the people who played and loved it because it is so unique. Our brains work by association. In 15 years there was never a game that was really close to the style of Normality, so we were never reminded of it...

And I fondly remember Dai!
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kalmis666: Yep. It looks pretty good. Too good for my PC for sure.
Same here...but original release should run just fine on mine :-) BTW I just read in wikipedia that Hostile Waters was inspired by Carrier Command – didn’t know that. And just my luck - this is one of few games that were pulled back from gog catalog :-(
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kalmis666: Yep. It looks pretty good. Too good for my PC for sure.
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tburger: Same here...but original release should run just fine on mine :-) BTW I just read in wikipedia that Hostile Waters was inspired by Carrier Command – didn’t know that. And just my luck - this is one of few games that were pulled back from gog catalog :-(
Interesting. Didn't know about this Hostile Waters game. It sure looks like Carrier Command. Judging from the screenshots at least. And you are saying it was pulled from GOG?
Hey everyone, I recently bought Normality and was really disappointed by the UK voices. I never knew there were two English versions of the game when I bought it and found the UK voices to be inferior to the US voices.

Anyway, I got fixated on playing the game the way I remembered it now, so I ended up hunting down a CD copy of the US version.

I did my own research into how to get the US voices into a GoG installed copy of the game and it's easy, but well, there are certain problems with the solution.

More info here for the interested: http://www.gog.com/en/forum/normality/to_get_us_voices

PS After playing the game again with the US voices - I am not disappointed, they live up to my memory. The delivery of most lines is cartoony and over-the-top, but that suits the game, makes it much more charming. The UK voices seem dull and uninspired by comparison. I suppose it's inevitable we'll like whichever version we played as a kid; but I hadn't played the game for nearly 15 years and yet knew immediately that the UK version did not match my memory of the game even accounting for that memory being sugar coated by nostalgia.
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Sweetz: snip
That's really weird. I have no idea why a developer would create two separate dubs of the game in the same language. In any case, I believe that the game was developed by a British company, so the British version would actually be the original one.
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spindown: That's really weird. I have no idea why a developer would create two separate dubs of the game in the same language. In any case, I believe that the game was developed by a British company, so the British version would actually be the original one.
Even weirder: many of the characters, including the main character, in the UK version have American accents.

Interplay published the game in the US and from what I gather it was their decision to re-record the voice acting to make the game more appealing to the US market, which, at the time, was accustomed to the excellent voice acting of Lucasarts adventure games (which often used minor celebs and professional voice actors).

The UK version is indeed the original version, but honestly, all nostalgia aside, a lot of the voice acting in it ust isn't that good. I know people who played the UK version when they were a kid will disagree, but it just isn't. Which is likely why Interplay determined that it needed to be re-recorded. Original doesn't always mean better ;)
Post edited November 08, 2011 by Sweetz