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So you like it Aver? I got a key from the Never Settle promo. But I am on the fence of playing it. Do you have a quick overview of it?
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samlii: So you like it Aver? I got a key from the Never Settle promo. But I am on the fence of playing it. Do you have a quick overview of it?
I opened a topic some times ago, it's good. It's easy as hell, it's short (four hours and you will complete it), it has no replay value but it's an interesting game. I will buy it for sure when it will be 75% off, because for now is overpriced, but it's a nice game.
I played through the game about a week ago and liked it a lot. I think many reviewers just didn't know how to approach this game.

I loved the setting, and liked the story and the characters. I also think that the level design (especially the main hub) was very good, and there was a lot of attention to detail that I really appreciated (like, for examples, the hilarious thoughts of several people that you meet on the graveyard).

Parts of the criticism are justified. Yes, the game is short. I spent 20 hours with it, which means that "normal" players who don't look into every nook and cranny will probably take less than 10 hours. Yes, the story is pre-determined and doesn't give you any choices. Yes, the "puzzles" are very easy.

However, all of this didn't matter all that much to me because I simply enjoyed the story. Yes I like having options, but I can also enjoy a well-told story without choices. I also like tough puzzles, but in a game that's mainly about the story, easy puzzles are a good thing - they kept me engaged, but didn't detract from the plot. And I don't mind a 10-hour game if I enjoy those 10 hours as much as I did, it's certainly better than games that want me to grind for 20 hours before my characters can do anything meaningful.

The criticism about "weak combat" is rubbish. It's not necessarily wrong, as the combat indeed does feel tacked-on and repetitive, it also poses no challenge. But this game didn't need any combat to begin with. The complaint shouldn't be "weak combat", but rather "unnecessary repetitive combat elements in a game that didn't need them".

I do think, though, that the players enjoyment of the game really depends on whether he/she likes the story. If you enjoy the story, then the aforementioned "weaknesses" have little effect. If you don't, then you'll probably find lots of things to dislike.

My personal recommendation is to give it a shot, but perhaps wait for a sale, the game is currently a bit overpriced. But if you think that you might like the setting and the story, do give it a shot eventually.
Me and my friend took around 4 hours to beat the game, only collection the collectibles we saw.

But...yes, reviewers are stupid. They give 10/10 to Walking Dead, that basically is a visual novel, then they give 4/10 to Murder, because it's short, easy etc.
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samlii: So you like it Aver? I got a key from the Never Settle promo. But I am on the fence of playing it. Do you have a quick overview of it?
Yes, I really liked it. It has good story, great pacing and nice mix of gameplay elements and exploration. But keep in mind that game focuses on story (like Heavy Rain for example, but it has less QTE and more puzzles) and gameplay elements are mostly used as a part of story telling.

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Punished_Snake: I opened a topic some times ago, it's good. It's easy as hell, it's short (four hours and you will complete it), it has no replay value but it's an interesting game.
It took me 12h to finish it, but I solved all side cases, found all evidences and collectibles. Also I spent some time on sightseeing and mind reading random people. ;) For me it was worth the money, it's not full-price title anyway.
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samlii: So you like it Aver? I got a key from the Never Settle promo. But I am on the fence of playing it. Do you have a quick overview of it?
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Aver: Yes, I really liked it. It has good story, great pacing and nice mix of gameplay elements and exploration. But keep in mind that game focuses on story (like Heavy Rain for example, but it has less QTE and more puzzles) and gameplay elements are mostly used as a part of story telling.

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Punished_Snake: I opened a topic some times ago, it's good. It's easy as hell, it's short (four hours and you will complete it), it has no replay value but it's an interesting game.
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Aver: It took me 12h to finish it, but I solved all side cases, found all evidences and collectibles. Also I spent some time on sightseeing and mind reading random people. ;) For me it was worth the money, it's not full-price title anyway.
Yeah, we haven't solved any cases, excluding the one near the beginning of the game.
A sweet deal here :

http://www.shopto.net/video-games/pc/PCMU04-murdered-soul-suspect-limited-edition

Deal almost over, 35 copies left by now maybe even less, and 0.01 pound to register, but one can buy without registering, perhaps through Facebook sign in, and paying with paypal.

The Limited Edition will include the following: :

The Game.
Special Packaging.
Physical Journal.
Code to unlock HTML 5 interactive map.

It will come with a Steam code.

I got me one copy, my first PC retail in a long, long time.. And possibly my first at all for a modern computer game. :o
Post edited August 29, 2014 by koima57