Fomalhaut30: Scared of the future? I'm being realistic. You can call me 'scared' if you want to, but if the industry goes to all-DD, I'll just find other ways to spend my money. There's enough previously published games that I could spend the rest of my life playing without a worry about whatever moves they make.
It doesn't really matter though, your money and my money are easily replaced by younger and newer gamers. This is something every media type goes through, as people age they spend less and get more principled or thrifty and it's why companies consistently target younger males. You can threaten them with losing your $200 a year or whatever all you want, but they have already factored that in and chosen other routes.
Fomalhaut30: As for "vast majority of gamers", when you are willing to throw away 30-40% or more possible sales for digital distribution (23 million xbl members vs 39 million consoles worldwide, using 2010 numbers - keeping in mind that # of xbl accounts can have mulitple people using the same console, those with subpar connections, those who won't buy out of principle of the thing, etc), you deserve to fail. It took me over a day to download my Witcher 2 backup file here on GoG, for example. I'm not going to do that every time I want to play a AAA game on a console.
Only 68% of the country is subbed to broadband. Roughly 10% of the country has no access to broadband.
You're still not paying attention, they don't need everyone or even every gamer. Did people shrug off the iPhone as a gaming platform because not everyone has wifi, a cell phone or AT&T or whatever? No, they marketed it to a specific market and raked in the cash. Gaming companies do not need everyone to have broadband, they need a healthy market of people with broadband who want to buy games, which they had 5 years ago and certainly have today, and certainly will have even more of in 10 years.
Even if the numbers are lower (which I doubt by that point) you need to factor in greater revenues from direct sales, lack of manufacturing, lack of shipping, further DLC sales, online service revenue models like free-to-play, smaller budgets for niche audiences, etc. etc.
Call it scared, call it ignorant, call it wishful thinking... no matter what you call it I see your post and arguments more as "I don't want this!" than a rational examination of the future of gaming.