orcishgamer: Prove it, I'd love to share your optimism but this console title is moving to one of the most closed PC platforms around. I love MNC, I would very much love for you to be right, the PC community could do wonders for this game. It will always be somewhat limited under the auspices of Steam (unless you like what happened with L4D and the like).
Foxhack: Wow, you're a bit of a pessimist. :p
You'll get no argument from me on that point, I am a pessimist.
Foxhack: Dedicated Servers
Host multiple instances of MNC dedicated servers. Full stand alone client coming soon.
Editor support (Coming Soon)
Is it just me, or does that sound a bit vague? I mean, if I can host a dedicated server (good) but can't find my buddies on the local LAN as one can only join via Steam's client then it's mostly sizzle and no steak.
Let me rephrase, I'd love to see a life for this game beyond Steam. As in, if Steam goes this game could still have years of life left in it, will the tools support that?
orcishgamer: You're kidding right? My mouse at work is so sensitive that no one else can move it (they end up in the corner every time, which suits me fine, I hate to let others "drive"). 2-3 inches can easily cover 1920 pixels, and probably less for some. It is very definitely faster.
StingingVelvet: You CAN set your sensitivity that high, I never said otherwise. My point was if you want a slower more realistic aiming feel you can set your speed to match an analog stick and then only the precision is different.
Fair enough, I agree you can make your mouse behave so insensitively it would be like using an analog stick. Most people don't set up their mouse that way, though.