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2 things. First, I'd like to mod Crysis to be as beautiful as possible. Does anyone have a suggested list of mods to use for such a task? Second, I'd like to mod Morrowind to be both beautiful, and functionally better than vanilla (without changing too much about the original, or adding creatures/mechanics/etc that weren't in the original game). Again, any suggestions?

Thanks
Morrowind Overhaul for all your beautifying needs. Sadly, there's nothing that really improves the combat. There was a good mod that makes the leveling less weird, but I can't remember what it's called. I'll try to remember, but someone else probably knows.
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Gazoinks: Morrowind Overhaul for all your beautifying needs. Sadly, there's nothing that really improves the combat. There was a good mod that makes the leveling less weird, but I can't remember what it's called. I'll try to remember, but someone else probably knows.
Galsiah's Character Development?
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Gazoinks: Morrowind Overhaul for all your beautifying needs. Sadly, there's nothing that really improves the combat. There was a good mod that makes the leveling less weird, but I can't remember what it's called. I'll try to remember, but someone else probably knows.
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sheepdragon: Galsiah's Character Development?
Yeah, that's it. I definitely recommend it, I've never liked the default Morrowind/Oblivion leveling system.

Also, you may want to take a look at these lists.
Post edited July 11, 2012 by Gazoinks
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Gazoinks: Yeah, that's it. I definitely recommend it, I've never liked the default Morrowind/Oblivion leveling system.
Indeed, can be annoying.
For Oblivion there's "not Galsiah's Character Development".
I do not understand peoples dislike of Morrowinds combat and leveling
I went through it with no problem :/
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Gazoinks: Sadly, there's nothing that really improves the combat.
Combat Enhanced spices up the combat a bit. It's still not great, but it's quite a bit better than the default. Be warned, however, that this mod also introduces stability issues for quite a few people.

Also, here is another list of mods mostly focused graphics improvements and minor games mechanics tweaks; it's pretty up to date, and offers very good descriptions of each mod (something many other mod lists don't handle that well).
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Elmofongo: I do not understand peoples dislike of Morrowinds combat and leveling
I went through it with no problem :/
If you consider Morrowind a game to simply "go through", then you're less likely to run into the problems of the original leveling system.

If you consider it an interesting world to explore (and one that can be expanded to multiples of its size with mods), then you'll notice that the attributes and skills max out way too soon. As a result, all high level characters are practically the same, which lowers replay value.

Also, the original leveling system was geared towards combat combat characters. Stealth characters or mages were being punished for increasing non-combat skills.

Third, the original leveling system encouraged "gaming the system" by securing the maximum number of attribute increases per level increase. Not a problem for people who can withstand the temptation, but it's still bad design if the leveling system favors contrived min-maxing.

Fourth, some people misunderstood the original leveling system, tried to powerlevel, and ended up with an incredibly athletic character who was totally unfit for the random encounters that his level was giving him.

Personally, I also recommend Galsiah's Character Development. For me, it increased immersion a lot by making the character development process happening entirely in the background, based on your actions in the game.
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Gazoinks: Sadly, there's nothing that really improves the combat.
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DarrkPhoenix: Combat Enhanced spices up the combat a bit. It's still not great, but it's quite a bit better than the default. Be warned, however, that this mod also introduces stability issues for quite a few people.

Also, here is another list of mods mostly focused graphics improvements and minor games mechanics tweaks; it's pretty up to date, and offers very good descriptions of each mod (something many other mod lists don't handle that well).
Oh yeah, I installed that but I think it either didn't work or messed with my game a bit.
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Elmofongo: I do not understand peoples dislike of Morrowinds combat and leveling
I went through it with no problem :/
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Psyringe: If you consider Morrowind a game to simply "go through", then you're less likely to run into the problems of the original leveling system.

If you consider it an interesting world to explore (and one that can be expanded to multiples of its size with mods), then you'll notice that the attributes and skills max out way too soon. As a result, all high level characters are practically the same, which lowers replay value.

Also, the original leveling system was geared towards combat combat characters. Stealth characters or mages were being punished for increasing non-combat skills.

Third, the original leveling system encouraged "gaming the system" by securing the maximum number of attribute increases per level increase. Not a problem for people who can withstand the temptation, but it's still bad design if the leveling system favors contrived min-maxing.

Fourth, some people misunderstood the original leveling system, tried to powerlevel, and ended up with an incredibly athletic character who was totally unfit for the random encounters that his level was giving him.

Personally, I also recommend Galsiah's Character Development. For me, it increased immersion a lot by making the character development process happening entirely in the background, based on your actions in the game.
mabye that is way the game was easy in some aspects because I was mostly playing as combat. here is my character

Race: Nord

Name: Argronok (I use that name in any western sword and socery game)

Class: Custom

My Attributes:

Strength and endurance

Major Skills:

Long Sword
Heavy Armor
Block
Armorer
Athletics

Minor Skills:

Marksman
Security
Acrobatics
Speechcraft
Mercantile

Birthsign:

Warrior
Post edited July 11, 2012 by Elmofongo
I personally really love the system of improving skills as they're used, and of gaining levels as your skills improve, but it's very very open to abuse. Of course, Morrowind as a whole is the most abusable game on the planet, so that's not particularly surprising. As long as you have a decent understanding of the system, you generally aren't locked out of anything unless you REALLY goof up, because of training. Training is cheap and trainers are everywhere, and with ten skills to work with there's quite a bit of wiggle room. I rarely game the system except to minor degrees, and I rarely have any trouble maxing out my stats or skills. So while minmaxing will get you better results faster, it's not necessary for the enjoyment of the game (unlike Oblivion).

For graphics, I just use MGE which has enough options to make the game look very purdy. I do use an improved bodies/faces mod, though, as high resolution textures and distant land won't make those segmented bodies look any better.
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bevinator: I personally really love the system of improving skills as they're used, and of gaining levels as your skills improve, but it's very very open to abuse. Of course, Morrowind as a whole is the most abusable game on the planet, so that's not particularly surprising. As long as you have a decent understanding of the system, you generally aren't locked out of anything unless you REALLY goof up, because of training. Training is cheap and trainers are everywhere, and with ten skills to work with there's quite a bit of wiggle room. I rarely game the system except to minor degrees, and I rarely have any trouble maxing out my stats or skills. So while minmaxing will get you better results faster, it's not necessary for the enjoyment of the game (unlike Oblivion).

For graphics, I just use MGE which has enough options to make the game look very purdy. I do use an improved bodies/faces mod, though, as high resolution textures and distant land won't make those segmented bodies look any better.
I actually like the abusibility of Morrowind. It's all kinda part of the game's whole sandboxiness.
Morrowind Overhaul is good if you are new to installing mods and if your computer has a decent graphics card. But installing mods yourself is always better. As everyone will tell you get Better Bodies and Better Clothes mods. After that I would say install MGE. Mess around with the settings. If you think the game looks good, don't bother with the overhaul.

These links should be helpful:
http://forums.bethsoft.com/topic/1305729-mod-recommendations-for-new-players/

http://forums.bethsoft.com/topic/1155980-povuholos-tomorrowind-a-mod-recommendations-list-for-today/

Edit: Also get all the mods made by abot. And window glow mods. If you are not doing the overhaul that is.
Post edited July 11, 2012 by fursav
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fursav: Morrowind Overhaul is good if you are new to installing mods and if your computer has a decent graphics card. But installing mods yourself is always better. As everyone will tell you get Better Bodies and Better Clothes mods. After that I would say install MGE. Mess around with the settings. If you think the game looks good, don't bother with the overhaul.
Oh yes, I can really see someone who wants to beutify Morrowind getting the same results by himself as with the overhaul. There's no real need to NOT use it, it's customisable, usually gives more than one option and does everything for you - everything as in you install it in 15 minutes as opposed to an entire day of modding if you wish to install it by hand. It is an alternative thou.
Post edited July 12, 2012 by Fenixp