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Essential mods and add-ons to make the most of your System Shock 2 experience.

A couple of months ago a dream came true. We were finally able to add [url=http://www.gog.com/gamecard/system_shock_2]System Shock 2 to GOG.com catalog. For the first time in years everyone was able to get this excellent title and experience one of the most intense and involving stories ever told in a computer game, for as little as $9.99. The game quickly became one of GOG.com all-time bestsellers, proving that its legend was still alive, even after all those years of absence in the market. Even though virtually unobtainable, it was never forgotten, thanks to the amazing fan communities and modders this title gathered. Since the game's original release they have been keeping and archiving its lore, fine-polishing the occasional rough edge, and putting a tremendous amount of work into making System Shock 2 look, sound, and feel as good as possible. Let's take a look at the SS2 community and the mods they brought us!

Our version of System Shock 2 is--just as any other game in our offer--ready to install and play with no hassle, as soon as you download it. There are, however, many ways to enhance your experience with the game beyond its original form, using various mods. GOG.com user voodoo47 prepared an excellent comprehensive guide to recommended System Shock 2 mods and patches in our forums (thank you!). But since not all of our users tend to go as deep in the site, we thought it might be a good idea to bring this to everyone's attention. So, let's get started!

The first thing you want to do when going about modding System Shock 2 is to download and run the latest version of the , created by the talented programmer known as <span class="bold">Kolya</span>, who is also the man behind [url=http://www.systemshock.org]SystemShock.org, the amazing community that caters to virtually all possible SS2 needs and keeps the legend alive since the beginning of 2005 (yes, it's been 8 years of unbelievable fan dedication, already!). To assure proper functioning of the SS2Tool, make sure that your System Shock 2 installation path is no longer than 80 characters (as in: "c:gamessystem shock 2", which is fine with only 23 characters). Apart from that, it's plain and simple. You just download the tool, run it, and point it to the game's installation folder. Note that it will connect to the internet to download some additional data. When it's done--you'll be left with your game patched up with all the newest file versions and folder structure required by most mods to run properly, and updated with many small changes and fixes. From that, it should be all smooth sailing, when you install additional modifications.

What mods should you consider installing? Here are the most essential ones that voodoo47 mentions:

--installs the high-resolution textures and fixes for in-game objects that allow the game to make the most from the large modern displays. It adds much detail to the things that surround you in the game, from potted plants, through monitor screens, up to every single graffiti. //[url=https://docs.google.com/file/d/0B7quQTgSRc9KWVgxdXBlOEhDSTQ/edit]google docs mirror

Four Hundred--another important texture pack. It makes the game's scenery look crisp and sharp by applying high-res textures to walls, floors, doors and whatnot, while remaining quite faithful to the original mood. //google docs mirror

Vurt's Space--for those of you who love stargazing. This mod applies nice high-res texture to the in-game windows, so you can admire the ominous beauty of the Tau Ceti system while looking through them. //google docs mirror

--music update! It provides the game with better quality files of the original soundtrack, so you can admire the excellent work of the composer Eric Brosius, just as he'd wanted you to hear it. //[url=https://docs.google.com/file/d/0B7quQTgSRc9KOU5aeC1KT2FHclk/edit]google docs mirror

All of the above improve on the game's various aspects but don't affect the gameplay. If you don't mind to stray somewhat from the game's original feeling and concepts, there are also some mods allowing you to change such things as weapons, enemies, and AI behaviour:

--this is a modification offering fixes to some of the original game's quirks and re-balances the gameplay. Please note that you will have to start a new game after installing, as the changes are severe enough to make the game incompatible with earlier savegames. //[url=https://docs.google.com/file/d/0B7quQTgSRc9KRVZTT2tpaHhnblk/edit]google docs mirror

--enemy models modification. It replaces the original AI models with their more detailed counterparts, that make use of modern systems' power. //[url=https://docs.google.com/file/d/0B7quQTgSRc9KcXlISE1tcVlueVU/edit]google docs mirror (Along with this, you should also install fixed earth.7z if you are NOT going to use ADaoB)

--a mod that offers enhanced weapon models, so they fit with the improved looks and resolution of the game. Make sure that you install it AFTER, not before installing the ADaOB mod, otherwise the universe will implode. //[url=https://docs.google.com/file/d/0B6HbtMBk0pYzMzNjZGEyNTgtOTdkZS00YmMwLWE3YjMtM2VkZjNiMGUyOTU3/edit]google docs mirror

All mods should be unpacked into the "DataPermMods" folder that you'll find in your SS2 installation folder after applying the SS2Tool. All the mods should be unpacked directly, not into their respective folders. This will cause some overwriting, but you can allow it safely, as long as you stick to the order of installation pointed out above. Use of modloaders and modmanagers of any sort is discouraged, as they don't really work well with the latest version of the game.

As you can imagine, these few mods are just a small (but comprehensive!) part of what the modding community cooked up for the game over the years. If you'd like to investigate other modding options, make sure to visit and (now slightly outdated) [url=http://www.sshock2.com/]SShock2.com sites, where you'll find virtually limitless amount of information and fan-generated content. GOG.com would also like to take this oportunity to thank people driving the SS2 community and keeping the legend alive through all those years. People like Kolya and his friends from SystemShock.org, as well as many users in our very own forums, are what makes PC gaming so remarkable. Thank you!

Oh, so you read through the whole thing? Impressive. You do have your copy of System Shock 2 already, now don't you? If not, why don't you grab it right now on GOG.com? It's only $9.99 for a gaming experience you'll remember forever!
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melancthon: I humbly request that this sort of post be made a regular part of GOG's rollout of new releases of old games, and perhaps made part of game pages - not only is modding an extremely crucial part of classic gaming play experience and culture, but a lot of games would probably sell a lot better if there was more dissemination of the years of hard work of modders spent expanding and improving them. (Temple of Elemental Evil, for one, comes to mind, as that modding community has easily quadrupled the value of the game - for free!)
GREAT IDEA!
GOG, this is another direction for you to go.
Mods and their fansites should be encouraged and promoted.
Yes, I would put a "RECOMMENDED MODS" section in the game page. Or at least a link to this story.
Thanks GOG and voodoo47. It's things like that what make you great!
Nice. Will put good use to these when I get around to playing SS2.
Hey, thanks for the tip, I got also additional upgrades like flowers, outer space textures and some other minor stuff, definitely check every mod. Really great work and dedication. I will play another game with all this awesome improvements!
Now here is an idea... Maybe we could have a mod installer of some sort where you could select all the mods you want and install them all at once?
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SoanoS: Now here is an idea... Maybe we could have a mod installer of some sort where you could select all the mods you want and install them all at once?
There isn't so many or is there?
There was resolution mod 8or widescreen) and I guess sharper textures, wasn't that it?
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SoanoS: Now here is an idea... Maybe we could have a mod installer of some sort where you could select all the mods you want and install them all at once?
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Antimateria: There isn't so many or is there?
There was resolution mod 8or widescreen) and I guess sharper textures, wasn't that it?
You did the original post, did you?

High res, several different texture packs, model upgrade, music update and weapon model upgrades.

What I wanted to say, it would be nice to have these mod spotlights combined into an easy-to-use package with selectable mods so the user could just install to enhance their game
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SoanoS: Now here is an idea... Maybe we could have a mod installer of some sort where you could select all the mods you want and install them all at once?
This is a good idea. There is a program that makes manual mod installs for Minecraft much easier called MultiMC. All you do is download the mod zip file and add it to a list inside MultiMC, launch the game from within this program and boom! all your mods are loaded. It also offers seamless instances so you can run vanilla or any variation of the mods that you wish.
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GOG.com: Essential mods and add-ons to make the most of your System Shock 2 experience.

A couple of months ago a dream came true. We were finally able to add [url=http://www.gog.com/gamecard/system_shock_2]System Shock 2 to GOG.com catalog. For the first time in years everyone was able to get this excellent title and experience one of the most intense and involving stories ever told in a computer game, for as little as $9.99. The game quickly became one of GOG.com all-time bestsellers, proving that its legend was still alive, even after all those years of absence in the market. Even though virtually unobtainable, it was never forgotten, thanks to the amazing fan communities and modders this title gathered. Since the game's original release they have been keeping and archiving its lore, fine-polishing the occasional rough edge, and putting a tremendous amount of work into making System Shock 2 look, sound, and feel as good as possible. Let's take a look at the SS2 community and the mods they brought us!

Our version of System Shock 2 is--just as any other game in our offer--ready to install and play with no hassle, as soon as you download it. There are, however, many ways to enhance your experience with the game beyond its original form, using various mods. GOG.com user voodoo47 prepared an excellent comprehensive guide to recommended System Shock 2 mods and patches in our forums (thank you!). But since not all of our users tend to go as deep in the site, we thought it might be a good idea to bring this to everyone's attention. So, let's get started!

The first thing you want to do when going about modding System Shock 2 is to download and run the latest version of the , created by the talented programmer known as <span class="bold">Kolya</span>, who is also the man behind [url=http://www.systemshock.org]SystemShock.org, the amazing community that caters to virtually all possible SS2 needs and keeps the legend alive since the beginning of 2005 (yes, it's been 8 years of unbelievable fan dedication, already!). To assure proper functioning of the SS2Tool, make sure that your System Shock 2 installation path is no longer than 80 characters (as in: "c:\games\system shock 2\", which is fine with only 23 characters). Apart from that, it's plain and simple. You just download the tool, run it, and point it to the game's installation folder. Note that it will connect to the internet to download some additional data. When it's done--you'll be left with your game patched up with all the newest file versions and folder structure required by most mods to run properly, and updated with many small changes and fixes. From that, it should be all smooth sailing, when you install additional modifications.

What mods should you consider installing? Here are the most essential ones that voodoo47 mentions:

--installs the high-resolution textures and fixes for in-game objects that allow the game to make the most from the large modern displays. It adds much detail to the things that surround you in the game, from potted plants, through monitor screens, up to every single graffiti. //[url=https://docs.google.com/file/d/0B7quQTgSRc9KWVgxdXBlOEhDSTQ/edit]google docs mirror

Four Hundred--another important texture pack. It makes the game's scenery look crisp and sharp by applying high-res textures to walls, floors, doors and whatnot, while remaining quite faithful to the original mood. //google docs mirror

Vurt's Space--for those of you who love stargazing. This mod applies nice high-res texture to the in-game windows, so you can admire the ominous beauty of the Tau Ceti system while looking through them. //google docs mirror

--music update! It provides the game with better quality files of the original soundtrack, so you can admire the excellent work of the composer Eric Brosius, just as he'd wanted you to hear it. //[url=https://docs.google.com/file/d/0B7quQTgSRc9KOU5aeC1KT2FHclk/edit]google docs mirror

All of the above improve on the game's various aspects but don't affect the gameplay. If you don't mind to stray somewhat from the game's original feeling and concepts, there are also some mods allowing you to change such things as weapons, enemies, and AI behaviour:

--this is a modification offering fixes to some of the original game's quirks and re-balances the gameplay. Please note that you will have to start a new game after installing, as the changes are severe enough to make the game incompatible with earlier savegames. //[url=https://docs.google.com/file/d/0B7quQTgSRc9KRVZTT2tpaHhnblk/edit]google docs mirror

--enemy models modification. It replaces the original AI models with their more detailed counterparts, that make use of modern systems' power. //[url=https://docs.google.com/file/d/0B7quQTgSRc9KcXlISE1tcVlueVU/edit]google docs mirror (Along with this, you should also install fixed earth.7z if you are NOT going to use ADaoB)

--a mod that offers enhanced weapon models, so they fit with the improved looks and resolution of the game. Make sure that you install it AFTER, not before installing the ADaOB mod, otherwise the universe will implode. //[url=https://docs.google.com/file/d/0B6HbtMBk0pYzMzNjZGEyNTgtOTdkZS00YmMwLWE3YjMtM2VkZjNiMGUyOTU3/edit]google docs mirror

All mods should be unpacked into the "DataPermMods" folder that you'll find in your SS2 installation folder after applying the SS2Tool. All the mods should be unpacked directly, not into their respective folders. This will cause some overwriting, but you can allow it safely, as long as you stick to the order of installation pointed out above. Use of modloaders and modmanagers of any sort is discouraged, as they don't really work well with the latest version of the game.

As you can imagine, these few mods are just a small (but comprehensive!) part of what the modding community cooked up for the game over the years. If you'd like to investigate other modding options, make sure to visit and (now slightly outdated) [url=http://www.sshock2.com/]SShock2.com sites, where you'll find virtually limitless amount of information and fan-generated content. GOG.com would also like to take this oportunity to thank people driving the SS2 community and keeping the legend alive through all those years. People like Kolya and his friends from SystemShock.org, as well as many users in our very own forums, are what makes PC gaming so remarkable. Thank you!

Oh, so you read through the whole thing? Impressive. You do have your copy of System Shock 2 already, now don't you? If not, why don't you grab it right now on GOG.com? It's only $9.99 for a gaming experience you'll remember forever!
Is there a way where GOG does all the work and just let's me download everything in a nice installer? Let me pay for it of course.
The soundtrack isn't actually by Eric Brosius. He just served as audio director on the game; the soundtrack itself was composed by two guys: Josh 'Robotkid' Randall did the more techstep upbeat stuff, while Ramin Djwadi (same guy who scored Game Of Thrones) did the more ambient tracks.

Just felt the urge to nitpick and point that out. That's all.
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Magmarock: Are you able to install the mods without the tool, it says that the tool uses the internet to downlaod needed files and I prefer my games and mods to not rely on the internet to function.
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Adzeth: http://www.systemshock.org/index.php?topic=4141
Search for "offline" on that page or alternatively click on the offline link on the first post. It tells what files it needs to work offline.
Late reply is late, I don't see an attachment for the offline version of the tool. Also this is tool needed to install the mods?
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Adzeth: http://www.systemshock.org/index.php?topic=4141
Search for "offline" on that page or alternatively click on the offline link on the first post. It tells what files it needs to work offline.
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Magmarock: Late reply is late, I don't see an attachment for the offline version of the tool. Also this is tool needed to install the mods?
That's the same link and same tool as in the write up. It is required for the mods. Post #2 says that version 4.2 added an offline file check. I'll copy the text from the post #2 here for your convenience:

For a complete offline installation the following files will have to reside in the same directory as SS2Tool:
vcredist_x86.exe ( http://www.microsoft.com/downloads/en/details.aspx?familyid=A5C84275-3B97-4AB7-A40D-3802B2AF5FC2&amp;displaylang=en )
directx_Jun2010_redist.exe ( http://www.microsoft.com/en-us/download/details.aspx?id=8109 )
newdark.7z ( http://systemshock.org/ss2tool/newdark.7z )
misdml.7z ( http://systemshock.org/ss2tool/misdml.7z )
So just download the latest one, put all those files in the same folder and it should work offline. For backups and archival, you could put 'em all in a zip file to remember that they're related to each other.

/edit: The latest version of the tool can be found near the bottom of the first post.
Post edited April 21, 2013 by Adzeth
Looks like things have smoothed out reasonably well between Kolya, voodo47, and GOG.
http://www.systemshock.org/index.php?topic=4728.0

Interestingly, voodoo47 estimated some impressive sales figures: "the relatively insignificant earth space texture mod that has been made available just a few days before the GOG release currently has almost 19k downloads. let's be conservative and assume that only 50% of GOGers that have purchased SS2 have downloaded the mod, and presto, we are nearing 40k downloads/purchases. if I had to guess, I would say they are over 100k already."

That seems a bit much, unless Ultima 7 has sold over 100,000 copies. But I could certainly understand 40,000 - 60,000 copies.

icemann noted,"With the game being at $9.95 at present that`d mean around 10 million in profit. Not bad. Wonder how much the original SS2 release got."
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Adzeth: http://www.systemshock.org/index.php?topic=4141
Search for "offline" on that page or alternatively click on the offline link on the first post. It tells what files it needs to work offline.
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Magmarock: Late reply is late, I don't see an attachment for the offline version of the tool. Also this is tool needed to install the mods?
At the end of the post it says: "If you need an offline solution see below."
There's not an "offline version", you just have to provide the files it would otherwise download.
Post edited April 21, 2013 by Spinorial