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http://www.escapistmagazine.com/videos/view/extra-credits/2545-Narrative-Mechanics

The quote at the end from the developer gets me. I used to play this game all the time, but never actually thought about it having any kind of narrative.
And if you want some of that apocalyptic goodness:

http://www.missilecommand.com/arcade.php
Post edited December 16, 2010 by nondeplumage
avatar
nondeplumage: http://www.escapistmagazine.com/videos/view/extra-credits/2545-Narrative-Mechanics

The quote at the end from the developer gets me. I used to play this game all the time, but never actually thought about it having any kind of narrative.
And if you want some of that apocalyptic goodness:

http://www.missilecommand.com/arcade.php
Thanks - I would be rich today if I had all the quarters I dropped into this machine.
ARRRRRRRRRGHHHH!

Damn you missile command!

This game rules. :D
MAD
Man, I watch this series every week. The guys at Extra Credits are really good at making you look at games in a whole new light. Sometimes They just talk about a certain game or issue and mention points I've always thought myself. Or (as is the case with this episode) they'll throw something like this outta left field and it really gets you thinking.