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Barefoot_Monkey: I would appreciate it if someone could clarify exactly how Stardock are doing this. I am considering buying SoaSE, but if I need to install special software or connect my gaming computer to the internet just to update the game, or if I will no longer able to install updates if Stardock stops hosting them, then it's not something I'd ever be willing to pay for.

You can download patches from other places, it seems (example). I don't think you need to have your game registered so it can successfully be installed, either, that's just for automatic updates. But I haven't bought any of their games, so I'm not sure.
That sounds fair enough. Thanks for the information. :)
No-DRM for the future!
Post edited October 01, 2008 by zoozilla
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Vandal: I have to step in to defend Stardock (seeing as how I used to do their PR)... the fact that you have to be registered to download their updates is how they encourage real sales and discourage piracy. Really, I think we're getting to a point where everyone is expected to have internet access -- obviously this isn't always the case, but people without any sort of access on their gaming PC are definitely in the minority now. It's like when people started switching to DVDs from CDs a few years ago -- people who didn't have a DVD drive on their PC just had to deal with it and had to go buy one.
Stardock's position is that they will deliver a stable and good game right out of the box -- you don't need a patch or update to play the game as intended. The updates are usually major improvements to the gameplay, and by requiring people to register to download, they're giving positive reasons to buy the game, rather than forcing crippling DRM measures. It's not a perfect solution, but at least the retail game is solid.

Registering to get the updates was not a problem. Having to use Impulse and 'activating' the updates is a problem. I would not have a problem with registering to get the updates and then having the facility to archive the update to install at home but there is NO facility to do this. If this is how they intend to distribute patches then they need to make to clear to everyone who purchases the game. Just like from the switch to DVD from CD a few years ago. All the boxes clearly said 'DVD' so you could make an informed decision.
The patch that someone listed above was released as a stop gap measure apparently because Impulse was not ready and so will be the last patch to be freely available. (Although you had to register at the SotSE site to get it, or download it from anywhere else with no registration.)
I have no intention of turning this thread in to a Stardock bashing thread (as they make some really good products) but I think in the spirit of discussing DRM it needs to be said that Stardock cripples its products with DRM (Impulse, online only updates and activations) only when you attempt to update your retail product. There is no way to archive and install the game on a computer without net access and without Stardock 'authorising' it unless you use the out of date retail CD.
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Barefoot_Monkey: I would appreciate it if someone could clarify exactly how Stardock are doing this. I am considering buying SoaSE, but if I need to install special software or connect my gaming computer to the internet just to update the game, or if I will no longer able to install updates if Stardock stops hosting them, then it's not something I'd ever be willing to pay for.
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pkt-zer0: You can download patches from other places, it seems (example). I don't think you need to have your game registered so it can successfully be installed, either, that's just for automatic updates. But I haven't bought any of their games, so I'm not sure.

That's the last freely available updates. In the future all updates will be distributed via Impulse. These updates needs to be 'activated' upon install and are only available via Stardock. If Stardock stops hosting them you can not get the updates and even though Impulse allows you to archive a product you can not install that archive on a computer without net access and Stardock has to authorise the install. Neither can you give away or sell the game after purchased it.
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ElPixelIlustre: "The best way to fight piracy is to compete with it by offering greater value"

THAT is the key. Some companies should stop selling crap and start offering good games.
well said
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Roman5: well said
Do you really need to keep bumping ancient topics for no logical reason whatsoever?