Posted December 04, 2010

M__L
Bending Unit 23
Registered: Apr 2009
From Poland

StingingVelvet
Devil's Advocate
Registered: Nov 2008
From United States
Posted December 05, 2010

then they canned it and raped the game to work with the crapbox 360 which looks as good as a jersey girl who forgot to bath and has a hook nose and a fuzzy mole on her eye lid at 50yd away in a snow storm wearing neon tights and a flashlight taped to her left hand...
Shame.
And now MS talks about a big investment in PC gaming... ha.

turtleblizzard
I'll show you!
Registered: Nov 2010
From Finland
Posted December 05, 2010
I wonder if the game (Alan Wake) actually lost anything for being canned like that. Max Payne was very linear and that's why the athmosphere and story worked. If Alan Wake was a huge sandbox with enemies and tornadoes roaming everywhere I doubt the story could have had as much focus. As for losing graphical quality - I don't give a ****
I'd compare it to Max Payne vs. GTA3. The basic feel was very similiar dark NY crime story and the story of GTA3, like in every GTA, was just a joke
I don't feel sorry or dissapointed about what happened
I'd compare it to Max Payne vs. GTA3. The basic feel was very similiar dark NY crime story and the story of GTA3, like in every GTA, was just a joke
I don't feel sorry or dissapointed about what happened

StingingVelvet
Devil's Advocate
Registered: Nov 2008
From United States
Posted December 05, 2010

It's true the more linear a game is the more cinematic it can be. Bioware make more linear RPGs than many other RPG companies because they focus on cinematic storytelling.

turtleblizzard
I'll show you!
Registered: Nov 2010
From Finland
Posted December 05, 2010
Yea I'm talking about cinematic. I can't imagine AlanWake/MaxPayne style story could be told in a game like GTA/Morrowind/NewVegas. Wake's and Payne's monologue and the scripted events are so important and I doubt open world game can replicate it
IMO it still isn't a tight corridor shooter. On my first playthrough I didn't want to wander off the beaten path because it was often so dark that I wasn't sure how wide the tube really is and there were always enemies lurking in the dark
IMO it still isn't a tight corridor shooter. On my first playthrough I didn't want to wander off the beaten path because it was often so dark that I wasn't sure how wide the tube really is and there were always enemies lurking in the dark

Bocca
New User
Registered: Sep 2010
From Finland
Posted December 05, 2010
It is awesome indeed. Haven't played MP1 but loved 2. I did have chance to play MP but never had the will to install it. Dunno why.
How ever I don't think MP3 will never be as good as the originals. If you've seen Max's new look then you know what I mean. Personally I prefer the emo cop as someone described him.
How ever I don't think MP3 will never be as good as the originals. If you've seen Max's new look then you know what I mean. Personally I prefer the emo cop as someone described him.

turtleblizzard
I'll show you!
Registered: Nov 2010
From Finland
Posted December 05, 2010
I wonder if he even has the same voice actor. That guy voiced Alex Casey in Alan Wake
SPOILER, kinda:
"This was a late goodbye. Thirteen years after I'd gotten my revenge, it had finally caught up with me. It'd been a long time to bear the pain. My blood painted the snow red -- a gruesome slushie -- dissolved all the scattered painkillers, and leisurely dripped down to the sewer, mingling with the bile of the city, becoming one with it. I can see them now, my wife and my baby. Honey, I'm home."
So I won't consider MP3 an official Max Payne even if it's good.
SPOILER, kinda:
"This was a late goodbye. Thirteen years after I'd gotten my revenge, it had finally caught up with me. It'd been a long time to bear the pain. My blood painted the snow red -- a gruesome slushie -- dissolved all the scattered painkillers, and leisurely dripped down to the sewer, mingling with the bile of the city, becoming one with it. I can see them now, my wife and my baby. Honey, I'm home."
So I won't consider MP3 an official Max Payne even if it's good.

TheCheese33
Saves The Day
Registered: Sep 2008
From United States
Posted December 05, 2010
I remember this E3 presentation for Alan Wake. The guy at Remedy whose smirk was stuck on Max Payne's face came out to do the presentation. He made the face, and the audience went ape shit.

cw8
noob user
Registered: May 2009
From Singapore

TheCheese33
Saves The Day
Registered: Sep 2008
From United States

Sulibor
New User
Registered: Apr 2009
From Poland
Posted December 06, 2010

SPOILER, kinda:
"This was a late goodbye. Thirteen years after I'd gotten my revenge, it had finally caught up with me. It'd been a long time to bear the pain. My blood painted the snow red -- a gruesome slushie -- dissolved all the scattered painkillers, and leisurely dripped down to the sewer, mingling with the bile of the city, becoming one with it. I can see them now, my wife and my baby. Honey, I'm home."
So I won't consider MP3 an official Max Payne even if it's good.

turtleblizzard
I'll show you!
Registered: Nov 2010
From Finland
Posted December 06, 2010
Source:
http://alanwake.wikia.com/wiki/Departure_%28Manuscript%29#Page_1:_The_Sudden_Stop_1
Episode 2, The Sudden Stop 2. Part 1 also releates
http://alanwake.wikia.com/wiki/Departure_%28Manuscript%29#Page_1:_The_Sudden_Stop_1
Episode 2, The Sudden Stop 2. Part 1 also releates
Post edited December 06, 2010 by turtleblizzard

Sulibor
New User
Registered: Apr 2009
From Poland
Posted December 06, 2010
Thank you. This is a good conclusion to Max Payne`s journey through night.
Post edited December 06, 2010 by Sulibor