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FlintlockJazz: Apologies for reviving a dead thread ("Behold my necromantic powers!") but a few months later, what do you guys think of Lair of the Shadowbroker and did those undecided get it or not? For some reason I have a sudden urge to play through the ME games again and Lair is perhaps the only paid-for dlc I'd consider, however the supposedly short length is a bit offputing. For $10 I could get any game here at GOG and for less than $10 I could get pretty much any episode from Telltale that I wanted that would probably last 5 hours, so this dlc had better give me a reach around or something to warrant the cost of just an hour and a half as what I'm hearing it as.

So yeah, is it worth it and do you think I would like it knowing what standards I'm putting it against?
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Aliasalpha: Go for it, its not the best DLC I've ever seen for a game but I think its one of the best ME2 ones (Overlord has some really creepy shit that worked well for me, that one is a definite recommendation) and has plenty of interesting stuff in as well as some decent interaction with Liara which was sadly missing from the main game. The other DLC was forgettable for the most part, they were centred around a single character (Zaeed & Kasumi) or around a gimmick (Firewalker).

Zaeed & Kasumi were both moderately interesting missions and their characters were well used in them but after you finished, they just became a walking gun with rare side comments and on the normandy they go all JRPG and just say one line whenever you walk up to them & press X

The Firewalker hovertank thing was pretty cool as an occasional toy but again once you finished the 5 missions it comes with, you never see it again
Thanks, I'm popping away for the weekend but I am thinking that I will get LotSB once I get back now, and leaning towards considering Overlord (I do like creepy shit...).

Apparently if you do Zaeed's mission after doing the suicide mission and take the paragon route you get to kill the bastard, something that I intend to find out. :D Never liked the guy nor how he pretty much forces himself on your ship and then never leaves, the fact that he blatantly stands out as dlc with his lack of conversation just ruins it for me. :)

I reckon I must be one of the few people who not only didn't mind the mako sections of the first game but actually liked it. The Firewalker pack really doesn't compare for me either, I mean come on how cool would it have been to drive through the collector base in the mako, mowing down collectors like bugs with a license plate reading "CITADELORBUST" or somesuch...
I liked the Mako sections too. Far better than this "planetary scan" crap. I feel it really added to the immersion, and created the feel of a real big, unexplored galaxy. ME2 felt much more enclosed.
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Nnexxus: I liked the Mako sections too. Far better than this "planetary scan" crap. I feel it really added to the immersion, and created the feel of a real big, unexplored galaxy. ME2 felt much more enclosed.
Aye exactly. That's the one big drawback I think ME2 suffered from over ME1. Even though it was pretty much just one big corridor, the highway section when trying to save that planet under geth attack or the icy pass you travel through on Feros really made it feel alot bigger than it really was, and gave it a sleek-but-gritty science feel to the game (if you get what I mean).
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FlintlockJazz: Apparently if you do Zaeed's mission after doing the suicide mission and take the paragon route you get to kill the bastard, something that I intend to find out. :D Never liked the guy nor how he pretty much forces himself on your ship and then never leaves, the fact that he blatantly stands out as dlc with his lack of conversation just ruins it for me. :)
You can just not install him. There are several Bioware DLC things I don't install because they are overpowered or just lame.
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Aliasalpha: Zaeed & Kasumi were both moderately interesting missions and their characters were well used in them but after you finished, they just became a walking gun with rare side comments and on the normandy they go all JRPG and just say one line whenever you walk up to them & press X
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StingingVelvet: I played the campaign for a while with Kasumi and she actually makes a good number of comments on the storyline and stuff. It's kind of a shame that most people will never experience that stuff, as I bet most people played that DLC at the end of the game.
Yeah I like to save my second playthrough for after DLC comes out for games like this. Sometimes they do a good enough job and actually integrate it into the story.
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FlintlockJazz: Apparently if you do Zaeed's mission after doing the suicide mission and take the paragon route you get to kill the bastard, something that I intend to find out. :D Never liked the guy nor how he pretty much forces himself on your ship and then never leaves, the fact that he blatantly stands out as dlc with his lack of conversation just ruins it for me. :)
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StingingVelvet: You can just not install him. There are several Bioware DLC things I don't install because they are overpowered or just lame.
But then I wouldn't be able to kill him! Where's the fun in that? ;)