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yyahoo: CGA could only display 4 colors simultaneously.
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adambiser: That's not exactly true. CGA can do 16 colors in its text mode.
CGA Wolf3D
Paku Paku CGA game

On topic:
MobyGames does show both CGA and EGA screenshots for Starflight. Starflight 2 is VGA.
Well, I assumed we were talking about games with graphics, but yeah, there were highly restrictive situations where more than 4 colors were available in CGA. Those are interesting tech demos that you posted, but it's certainly not representative of what was actually being done with CGA back when it was in use.

As for Starflight, yeah, well, back then almost *everything* that came in EGA had an alternate CGA mode. I do think I accurately interpreted the statement "they were only CGA games, not even EGA yet" as saying that CGA was the only graphics mode available, which isn't true.

Nice find of those CGA graphics for Starflight on Mobygames. Compare those to the EGA and yeah, you'll probably never confuse them again. I will never miss those ugly purple and blue CGA graphics colors. What's the story with those screenshots of "CGA on a composite monitor" though?
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Wolfehunter: Starflight 2 sounds about right.. Maybe the first.. I have the original box from SF2 and all the floppies hehe... One of my fav games of all time... I loved the concept I wish for a game like that today... The details where good... Sadly the graphics are very poor for todays standards. Even the DRM was cool... and I hate DRM normally. ;)
Technically, I don't think that can count as DRM as it was not "digital" at all. :)
Post edited July 17, 2014 by yyahoo
It doesn't sound like gazzilionaire but your post reminded me of it:

https://www.youtube.com/watch?v=Myv-Lx1TRsY
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yyahoo: Well, I assumed we were talking about games with graphics, but yeah, there were highly restrictive situations where more than 4 colors were available in CGA. Those are interesting tech demos that you posted, but it's certainly not representative of what was actually being done with CGA back when it was in use.
I know. Well, this is from 1986, but also not common. Most in 16-color mode were obviously just text, like Rogue.

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yyahoo: As for Starflight, yeah, well, back then almost *everything* that came in EGA had an alternate CGA mode. I do think I accurately interpreted the statement "they were only CGA games, not even EGA yet" as saying that CGA was the only graphics mode available, which isn't true.
Sorry. I didn't mean to imply otherwise.

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yyahoo: Nice find of those CGA graphics for Starflight on Mobygames. Compare those to the EGA and yeah, you'll probably never confuse them again. I will never miss those ugly purple and blue CGA graphics colors. What's the story with those screenshots of "CGA on a composite monitor" though?
Oh, I definitely won't miss it either. I wondered the same about the CGA on a composite monitor shots, too. I'm going to guess it's some sort of artifact trick. The TRS-80 Color Computer had one to change its "hi-res" two color mode into a 4 color mode (which they "fixed" in the CoCo 3, ruining it).

And a Google search later and it does seem to be an artifact trick.
I guess Ultima 2 and 3 used it I didn't know about this before. Very interesting.
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yyahoo: Well, I assumed we were talking about games with graphics, but yeah, there were highly restrictive situations where more than 4 colors were available in CGA. Those are interesting tech demos that you posted, but it's certainly not representative of what was actually being done with CGA back when it was in use.
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adambiser: I know. Well, this is from 1986, but also not common. Most in 16-color mode were obviously just text, like Rogue.
Interesting, I'm guessing that gameplay smoothness (as if there was a lot in regular CGA) was hurt in the attempt?
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yyahoo: As for Starflight, yeah, well, back then almost *everything* that came in EGA had an alternate CGA mode. I do think I accurately interpreted the statement "they were only CGA games, not even EGA yet" as saying that CGA was the only graphics mode available, which isn't true.
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adambiser: Sorry. I didn't mean to imply otherwise.
Nah, that's on me. I've encountered a few confrontational people on these boards here recently, so I responded way too defensively. My bad...
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yyahoo: Nice find of those CGA graphics for Starflight on Mobygames. Compare those to the EGA and yeah, you'll probably never confuse them again. I will never miss those ugly purple and blue CGA graphics colors. What's the story with those screenshots of "CGA on a composite monitor" though?
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adambiser: Oh, I definitely won't miss it either. I wondered the same about the CGA on a composite monitor shots, too. I'm going to guess it's some sort of artifact trick. The TRS-80 Color Computer had one to change its "hi-res" two color mode into a 4 color mode (which they "fixed" in the CoCo 3, ruining it).

And a Google search later and it does seem to be an artifact trick.
I guess Ultima 2 and 3 used it I didn't know about this before. Very interesting.
Ah, that explains it. I had thought about that possibility but dismissed it. How common were composite monitors on IBM PCs back then? I know I used composite monitors on my C64 and Amiga, but none of the IBM compatibles I saw back then used them.
Post edited July 17, 2014 by yyahoo
is it
Frontier: First Encounters
http://www.mobygames.com/game/frontier-first-encounters


which is also part of the Elite series
http://www.mobygames.com/game-group/elite-series
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yyahoo: Interesting, I'm guessing that gameplay smoothness (as if there was a lot in regular CGA) was hurt in the attempt?
I've never played Round 42, but it doesn't seem *too* bad actually, in this video. But whether this is how it played back then, I don't know.

Rogue was pretty smooth, for what that's worth. The Kroz series also comes to mind.

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yyahoo: Ah, that explains it. I had thought about that possibility but dismissed it. How common were composite monitors on IBM PCs back then? I know I used composite monitors on my C64 and Amiga, but none of the IBM compatibles I saw back then used them.
No clue. I used a small TV on the Color Computer, but never on an IBM compatible either.
I know it's not it, but your description reminded me of Millennia: Altered Destinies - https://www.youtube.com/watch?v=df-Jc0_C8bA
Maybe Lightspeed or Hyperspeed?

http://www.mobygames.com/game-group/microprose-lightspeed-series
Except for the first-person part, it sounds like Ascension, which is a great game.
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Wolfehunter: Starflight 2 sounds about right.. Maybe the first.. I have the original box from SF2 and all the floppies hehe... One of my fav games of all time... I loved the concept I wish for a game like that today... The details where good... Sadly the graphics are very poor for todays standards. Even the DRM was cool... and I hate DRM normally. ;)
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yyahoo: Technically, I don't think that can count as DRM as it was not "digital" at all. :)
True but that's the term they use today.. 80's are passed, :P
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okiedodge: ...
OP, you gonna respond? ;)

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help bring publishers, #GrimfandanGOG
Maybe Spaceward, Ho? or Spaceward Ho IV?
At random : Pax Imperia Eminent Domain ?
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jkiiskinen: Maybe Lightspeed or Hyperspeed?

http://www.mobygames.com/game-group/microprose-lightspeed-series
THAT IS IT!!

Lightspeed.

Cool!

Thanks
looks interesting... but according to wikipedia not a highly regarded game...