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King's Quest II: Romancing the Stones V. 3.0 Enhanced Edition by AGDInteractive Studios has been released for all the adventure game fans to enjoy!
The History of King's Quest II
King's Quest II: Romancing the Throne is the sequel to Quest for the Crown, and was designed by Roberta Williams in 1985. The game revisited Graham, now King of Daventry, and followed him on his journey through the land of Kolyma. Graham’s ultimate mission this time was to rescue the beautiful maiden, Valanice, from her quartz tower imprisonment and marry his Queen. King's Quest II: Romancing the Throne was made with Sierra On-Line’s AGI engine and featured the same 16-color CGA graphics and text parser as its predecessor. Due to the commercial failure of Sierra On-Line’s official SCI remake of King’s Quest I, no plans were ever made to upgrade King's Quest II in the same fashion.
Despite this, many people regarded this sequel as being the King’s Quest game most in need of an update. Players were generally discontented, believing the puzzles did not vary widely from the previous game and that the storyline was sparse. Additionally, as with King’s Quest I, the graphics (which were impressive for their time) soon grew painfully outdated.
The King's Quest II: Romancing the Stones remake follows in the tradition of AGDI's King's Quest I: Quest for the Crown remake, containing updated graphics and the familiar Sierra Point-and-Click interface system. But this time there is also an added storyline, deeper plot, fleshed-out characters, clever puzzles, enhanced artwork, music, atmosphere, depth, culture, and more - basically, the whole nine yards!
Since its initial release in December, 2002, AGDI’s King's Quest II remake has been downloaded over 451,400 times! The original speech add-on pack was downloaded more than172,450 times, and the digital music add-on pack over 202,000 times, again proving that there is still vast interest in the adventure gaming genre!
King's Quest II Remake Release Information
AGDI's King's Quest II remake was released on December 3rd, 2002. This marked the development team’s second completed remake achievement. A few weeks later on December 17th, 2002, an updated version was put out in the form of Version 1.1. This build fixed some small bugs and issues that had been reported in the first public release.
The initial voice pack for Romancing the Stones was released on April 2nd, 2003, alongside another updated version of the game (version 2.0). An April Fools Day “voice pack” announcement, which was made the previous day on our forums, caused much speculation as to whether this announcement was a prank or not. Much to the delight of fans, a real voice pack was actually released the very next day.
Version 3.0 of the King's Quest II remake was released on March 14, 2009. This now includes the music and speech packs as part of the game download, as well as adding a plethora of touch-ups, enhancements, improvements, and many other new features to the game.
Release History
The King’s Quest II Remake (v1.0) was released Tuesday, December 3rd, 2002.
The King’s Quest II Remake (v1.1) was released Tuesday, December 17th, 2002.
The King’s Quest II Remake (v2.0) was released Wednesday, April 2nd, 2003.
The King’s Quest II Remake (v3.0) was released March 14, 2009.
Game Statistics
AGDI uses the free engine Adventure Game Studio (AGS for short) written by Chris Jones to make our games.
AGS STATISTICS
Total sprites: 5498 / 30000
Sprite folders: 88
Total views: 316
Total GUIs: 21
Inventory Items: 77 / 300
Characters: 56
Dialog topics: 8 / 500
To date, AGDI's King's Quest II: Romancing the Stones remake has been downloaded over 451,400 times.

For more information about the release check the release topic. File size is 321 MB so people with slow connections beware!
Post edited March 18, 2009 by Petrell
Nice!
downloaded it the other day, haven't yet seen what the difference between v2 and v3 is.
I thought their previous effort was very enjoyable, despite changing a few things. From the look of the screenshots, v3 is much more polished, hopefully some of the animations and voice acting has been polished as well.
A bunch of remarkable folk, and I wish them well for their next project, it shows great service to all their fans to polish up their older remakes.
Don't forget to check out Kings Quest 1 and Quest for Glory 2 while you're there!
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Andy_Panthro: downloaded it the other day, haven't yet seen what the difference between v2 and v3 is.

Reading from the release thread:
graphical overhaul of all the background artwork
3800 lines of narration audio by Voice and Radio actor John Bell
remastered character speech
over 1000 character speech lines lip-synced
re-edited and refined dialogue portraits
Windows Vista Support
Native Ogg Theora movies
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Andy_Panthro: A bunch of remarkable folk, and I wish them well for their next project, it shows great service to all their fans to polish up their older remakes.

Unfortunately, if I've understood correctly this is their last project :( (Their commercial adventure game, El Enno and the Lost Dutchman's Mine, was not commercial success.) I hope I'm mistaken.
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Petrell: Unfortunately, if I've understood correctly this is their last project :( (Their commercial adventure game, El Enno and the Lost Dutchman's Mine, was not commercial success.) I hope I'm mistaken.

Not sure what you would define as a commercial success, I never saw any figures, although I'd like to. Although I would expect small returns from an adventure game that didn't get a large amount of media attention. They never give up though, so it's obviously done well enough for them to feel appreciated, even if it means they can't give up the day jobs.
I'll be playing KQ2 over the next few days, maybe the weekend if I'm busy. Seems like they changed a lot, and I always enjoy completing it again anyway.
Now all we need is for the KQ4 remake to be finished (not heard much about it recently though!), so that I can play the full set (up to kq6, thats as high as I go!) in glorious VGA or equivalent.
Here's another release for the adventure game growd: Soviet Unterzoegersdorf / Sector 2. It was also released recently (8th of march) and has had 2 updates since.
SOVIET UNTERZOEGERSDORF
SECTOR II

The Adventure Game
An adventure marches on!
Soviet Unterzoegersdorf (pronounced "oon-taa-tsee-gars-doorf") is the last existing client republic of the USSR. The soviet enclave maintains no diplomatic relationship with the surrounding so-called "Republic of Austria" or with the capitalist fortress "European Union".
The downfall of the people's motherland -- the Soviet Union -- in the early 1990s had a devastating effect on the country's intra-economic situation. External reactionary forces threatened the last remaining proletarian paradise.
Party secretary Wladislav Gomulka has been kidnapped and is being held in US-Oberzoegersdorf. We must save comrade Gomulka! Because communism isn't an opinion. It's a promise.

It weights 394 MB (windows version) and there's versions for OSX and Linux as well. People with slow download speeds should probably use the torrents provided and don't forget to play Sector 1 if you havent already (takes only 113 MB on windows, Linux/BSD and OSX versions also available).