captfitz: i cannot recall any bugs happening to
my system in SOC or COP, beyond one side-mission where the area that triggered the next event was way too small and i took forever to find it. of course i'm apparently an exception.
I found SoC had a few ... quirks.
Sometimes hostile NPCs (usually military or mercs) would wander into Duty territory. If you killed one, even in self-defense, Duty would flip out on you. You've got to run and hide behind some Duty guys, and let them handle it.
Some quest item locations are marked in the wrong spot on the map. The Duty soldier's rifle is marked in Dark Valley, when it's actually carried by a bandit in the Agroprom underground.
The only problem I had with CoP was NPCs would disappear. My guess is, the game unloads them to save memory when you get a certain distance away. The problem was, it wasn't reloading them quickly enough. If I hung around in a place long enough, guys would magically appear (hilarity ensues if I happened to be in hostile territory at the time). Strangely, that was solved by a no-disc crack.
predcon: I'm not looking for story mods or anything like that, just bug fixes.
Then you may well be able to do CoP vanilla. Aside from the one issue (which I think is pretty rare) I didn't encounter any problems. No broken quests, no unreachable items.
lowyhong: predcon, does your game come with online activation DRM?
US retail version is disc check, no activation.