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arusaku: ...
You're wrong anyway! I know we're not actually arguing about anything right now, but it's the internet so you're wrong, wrong, wrong!
they gave away the first two in the series as free games, and i gotta tell you, a game i got for free just doens't play the same as a game i paid money for. so the question is...arn't you glad you paid 60 bucks for skyrim!?
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arusaku: ...
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Fenixp: You're wrong anyway! I know we're not actually arguing about anything right now, but it's the internet so you're wrong, wrong, wrong!
Dammit! Stupid law of the Internet! Now where is a LOLcat or some somewhat relevant yet friggin' hilarious (but overdone) meme?

And actually I remember paying $40 for Daggerfall when it first came out, so it makes it sweeter that they are giving it for free, so others can enjoy it.
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Crosmando: What's funny is that in Morrowind you could manually assign all your stat points at game start, or use a generic build, full character customization.

In Skyrim you pick your race, sex, and a few cosmetic physical features, and that's it.

I don't play games that treat the player like a retarded child.
*sigh*
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Fenixp: You're wrong anyway! I know we're not actually arguing about anything right now, but it's the internet so you're wrong, wrong, wrong!
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arusaku: Dammit! Stupid law of the Internet! Now where is a LOLcat or some somewhat relevant yet friggin' hilarious (but overdone) meme?

And actually I remember paying $40 for Daggerfall when it first came out, so it makes it sweeter that they are giving it for free, so others can enjoy it.
when daggerfall came out, i was so young that i had no cash, and to convince my parents to spend 40 dollars on a game for me was difficult enough, not to mention that daggerfall has this crazy looking zombie on the cover, that never would have worked for mom.
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Crosmando: What's funny is that in Morrowind you could manually assign all your stat points at game start, or use a generic build, full character customization.

In Skyrim you pick your race, sex, and a few cosmetic physical features, and that's it.

I don't play games that treat the player like a retarded child.
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StingingVelvet: *sigh*
see this is where you would actually be right.
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arusaku: Dammit! Stupid law of the Internet! Now where is a LOLcat or some somewhat relevant yet friggin' hilarious (but overdone) meme?

And actually I remember paying $40 for Daggerfall when it first came out, so it makes it sweeter that they are giving it for free, so others can enjoy it.
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ashout: when daggerfall came out, i was so young that i had no cash, and to convince my parents to spend 40 dollars on a game for me was difficult enough, not to mention that daggerfall has this crazy looking zombie on the cover, that never would have worked for mom.
40 dollars for a new game. Ha. Next you thing you are going to tell me is that games didn't have drm...
Post edited August 10, 2012 by fursav
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StingingVelvet: It's funny how, convinced that old archetypes are the way to do things, you miss the forest for the trees. Everything stats modified is now modifiable through choosing mana, stamina or health and the perk system. Classes never meant anything in TES, they were just auto-selectors for your skillset.

The simple fact of the matter is I have put 1,000 hours into TES games in my life and Skyrim is the first one that made me think of a character build and follow it. The perk system makes you truly select from different types and build a unique and specialized avatar. It's also fun to unlock perks, and fun to see their immediate benefit when you level. Each level-up feels weighty and important because you get to pick an immediate benefit.

Spend less time insisting the past is always better and more time looking objectively at improvements. Change can be good.
you know, sometimes you play a game, and it just steals your heart, your truely love it. and then later you play a far superior game, and it just doesn't grab you like the other game did. thats why we think old games are better, becuase we fell in love with them.