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rampancy: I suspect that on some level people like that actually do have some understanding of what DRM actually is, but the thing is that they don't actually care, because they haven't been burned by it yet. It's not a problem that's on their radar, so why should they care?
The reason I get burned by DRM is because of my location and limited speed/bandwidth. Sometimes when people come up here and get hit by that I think, "Now they'll learn." but all they ever learn is that they never want to get anywhere near this part of the country again. :P
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rampancy: I suspect that on some level people like that actually do have some understanding of what DRM actually is, but the thing is that they don't actually care, because they haven't been burned by it yet. It's not a problem that's on their radar, so why should they care?
Exactly, and I'm sure that qualifies for a vast number of steam users. I'm sure a good number of steam users do understand on some level what the negatives of Steam are but those negatives affect a very small number of users (relatively speaking) to the point of considering dealing with other digital distributors.
Post edited July 28, 2014 by synfresh
Most Steam/Origin/UPlay users don't care about DRM as long as their games run, one has to keep in mind that not everyone is a hardcore gamer.

I tend to call consoles the biggest and worst DRM ever, simply because once your console dies you either fix it or buy a new one or you're left with a useless library, secondly - future consoles no longer carry backwards compatibility and yet people still buy them.

This guy on GamersGate doesn't seem to have an idea what he's talking about and he probably has no idea if there's any DRM-free games in his Steam library either. My guess is all that matters to him is having all his games on Steam and in the case of Risen he has to use the GamersGate downloader to get his game and he's seeing it as an inconvenience.

Sigh, They need to find a cure for the Steam virus. Some people are completely ignorant that there are more distributors out there. It's sad actually, I often see gaming articles mentioning game XXXX is out on Steam but no mention that it's also available on GOG. I mean that's bull.
Post edited July 28, 2014 by Ganni1987
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rampancy: I suspect that on some level people like that actually do have some understanding of what DRM actually is, but the thing is that they don't actually care, because they haven't been burned by it yet. It's not a problem that's on their radar, so why should they care?
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tinyE: The reason I get burned by DRM is because of my location and limited speed/bandwidth. Sometimes when people come up here and get hit by that I think, "Now they'll learn." but all they ever learn is that they never want to get anywhere near this part of the country again. :P
Yeah, but for most people that's really more of an annoyance (though I agree that that would be a legitimate reason for not wanting DRM in your game, and problems like that would break me on DRM too). How many people feel intensely burned/angered from say, EA or another publisher taking down their activation servers for a game? And do so to the point of never buying a game like that again?

I remember a long time ago paying full price ($59) for the old OS X Wine-based port of HOMM V. It used online activation tied to the servers of the publisher/developer (Freeverse Software) who wasn't actually UbiSoft (they just got the rights to do the port and distribute/sell it from UbiSoft). A few years later, Freeverse all but shuttered their Mac development in favor of iOS, and eventually they got sold to Ngmoco. All of their Mac games (which used online activation DRM) were all completely useless soon after, and all of their customers were SOL. The solution? Buy a whole new copy of the game, at full price, from UbiSoft. That was what pretty much made me decide to never buy a game with DRM again, unless it was at a massive (90%+) discount, and even then, I would be apprehensive.

If you contrast that with today, most "contemporary" PC gamers feel that that won't happen to them. Steam is going to last forever until the end of time (and even if they did go away, they heard from their mother's cousin's brother that Saint Gabe would unlock all of their games on Steam), and even if the activation servers were all pulled offline, they all got their games via Steam keys from Humble Bundles for which they payed $0.01...so why would they care?
Post edited July 28, 2014 by rampancy
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rampancy: I suspect that on some level people like that actually do have some understanding of what DRM actually is, but the thing is that they don't actually care, because they haven't been burned by it yet. It's not a problem that's on their radar, so why should they care?
Less people of them (not rampancy!) and the world would be a better one, truly.
Do they realize that they're depending on constantly proper running data lines and the caprice of a business company?
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Rusty_Gunn: I think the difference is that while one could lose the ability to get any future patches straight from GOG from the terminated GOG account, the Steam user could lose whole games (depending on DRM-level of the individual games)
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synfresh: This assumes that every GoG user downloads and backups every game they buy. That's a pretty broad assumption in my opinion. You lose access to your library in both cases.
So you're assuming that every GOG user deletes the installers? I'm sure someone can tell how it was "when GOG came out of Beta" & they didn't have access to download the installers.

to me they're gems to be had.

But my original point was not about the installation/re-installation but about the continued functionality as in I can still use GOG games but with Steam it depends on the individual game's DRM

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rampancy: I suspect that on some level people like that actually do have some understanding of what DRM actually is, but the thing is that they don't actually care, because they haven't been burned by it yet. It's not a problem that's on their radar, so why should they care?
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tinyE: The reason I get burned by DRM is because of my location and limited speed/bandwidth. Sometimes when people come up here and get hit by that I think, "Now they'll learn." but all they ever learn is that they never want to get anywhere near this part of the country again. :P
Back in my dial-up days a few people did tell me I should move so I could be a PC gamer (meaning Steam)
Post edited July 28, 2014 by Rusty_Gunn
I think this persons on GG even doesn't know what is DRM. Their comments doesn't make any sense.
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synfresh: This assumes that every GoG user downloads and backups every game they buy. That's a pretty broad assumption in my opinion. You lose access to your library in both cases.
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Rusty_Gunn: So you're assuming that every GOG user deletes the installers? I'm sure someone can tell how it was "when GOG came out of Beta" & they didn't have access to download the installers.

to me they're gems to be had.

But my original point was not about the installation/re-installation but about the continued functionality as in I can still use GOG games but with Steam it depends on the individual game's DRM

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tinyE: The reason I get burned by DRM is because of my location and limited speed/bandwidth. Sometimes when people come up here and get hit by that I think, "Now they'll learn." but all they ever learn is that they never want to get anywhere near this part of the country again. :P
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Rusty_Gunn: Back in my dial-up days a few people did tell me I should move so I could be a PC gamer (meaning Steam)
I think it's a big assumption that every user will download the installer once something is purchased on GoG. And my point is if you didn't initially download the game from GoG and GoG disables your account then you are effectively locked out of your game, no? It's also a big assumption that everyone who buys on GoG buys simply because of the DRM-Free aspect.
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jamyskis: I've never heard of Steam removing games from people's libraries when they're removed from the storefront.
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rtcvb32: tx3000's post says otherwise. True there aren't many cases but that doesn't mean they don't have the control, the DRM.
His profile on Steam doesn't seem to suggest removed games but he sure put a hell of a lot of hours into Van Helsing

http://steamcommunity.com/id/tx3000