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Ah, so we're supposed to take the word of a company who lied about their game in the past? But now they're honest about these numbers... ok. I'll pass.
I believe the main reason for its success is that there isn't a competitor. Sure, there's DayZ, but that costs more, is a pain to get to work and is not working that well.
Goes to show how little we've evolved from Chimps. In the long run all we've done is gone from flinging our own feces to flinging our own money.

I can believe the number with the amount of times it's managed to hit steams top sales list, I don't want to believe it, but I can.
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KneeTheCap: I believe the main reason for its success is that there isn't a competitor. Sure, there's DayZ, but that costs more, is a pain to get to work and is not working that well.
I can't say I like ArmA II's engine that much. I tried it with an nVidia Titan recently and even then there are sudden framerate drops and spikes regardless of the settings. I hope the latest version they're using for ArmA III has addressed these issues.
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Aningan: Ah, so we're supposed to take the word of a company who lied about their game in the past? But now they're honest about these numbers... ok. I'll pass.
Actually, that's a good point that should have been fairly obvious.

Steam Stats records the daily peak of the game at 7.311. so 100,000 players logging in daily seems very far-fetched...
We should trust a company like Hammerpoint Interactive?

If so, now lets have a closer look.
From the 1.3 million registered players over 400.000 log in per month.

For me it looks like they count everyone who was ever registered....even the ones who played it during their
pre-alpha phase (as it was first sold on Steam)

But thats OK i guess its a free world.
And remember Angry Birds is still the most played game ever!
Everyone has their own opinion. But the fact that it has 100.000 logs per day is impressive even after all the bad publicity.