pH7: That many games or that many objects for sale? Going through their listings, it looks like 3.000 of those are either DLC or a bundle put together slightly different to half a dozen other bundles.. And all those games you can buy at GG but have to use Steam to actually play - should they count as part of their catalogue?
It doesn't matter one bit to me who's smaller or bigger, though - it's what they deliver versus the cost (not just money).
Bloodygoodgames: Very few games you have to play on Steam. I have around 80 games on GG (in 2 accounts) and none of them require Steam and only 3, so far, even have DRM like Tages. The rest are DRM-free.
And no, 3,000 of them are not DLCs or bundles. They add about 3-5 new games a day, with the occasional ones being a bundle or an expansion pack. So far, there's only one game I want that isn't on GamersGate, everything else I would buy is on there. On GOG? Hardly anything at this point as I've bought what I want.
You're taking me way too seriously - my exaggerated comment about the number of DLCs etc was mostly in jest; although Psyringe is probably right as to why I'm left with this impression. There might not be that many games that needs to be activated on Steam in total, but quite a few of the ones I've been interested in has been.
And that's nothing against GOG. I love GOG - but to say that a site that has over 4,500 games, bundles, expansion packs, is smaller than GOG shows some people don't understand basic business principles, IMO.
I'm not saying that at all, although I disagree with the catalogue size being relevant; is Deli de Luca bigger than McDonalds for instance? I haven't checked, but I suspect not; regardless of menu size. Yes, I like being pendantic =P
I think what happens here, is people are so in love with GOG they can't bear to believe it's a small site that doesn't sell that much. I mean, come on! They're OLD games, for chrissake. Not many people are like us -- people who like classic games. There are hundreds of millions of people that play computer games, and few of those buy classic games. GOG will never compete with the likes of GG or any other larger DD site. They just don't have the stock.
I think you're right - it's only human to defend what you value, even when it's not needed, pragmatically speaking.
Personally, I like the fact that GOG is a (reasonably) small player. To continue using McDonalds: I'm not too fond of junk-food, even though there's obviously a lot of profit in it because so many people either don't care or actually like it. Sometimes McDonalds is just right, though, depending on the current situation.
It's also why they moved away from selling just Good Old Games and added indie, as they obviously weren't making money at it. As a business woman, I can tell you, if your business model is very successful, you don't change it. When a big change happens, it's a sign that it's not.
I'm no business man (I'm a developer) but I'm not sure I entirely agree with you. One of the "rules" I've picked up about business is that you always need to expand - or reduce - your area of business; staying put means going out of busines eventually. I don't have the numbers to back this but it seems to me that GOG is releasing old games at approximately the same rate as before, while adding new(er) games as well as indie titles. To me this looks like expansion and not a shift in business area. Which would indicate that GOG isn't just making money on their "old" business model, but enough money to expand into new areas without losing the existing base. Of course, at some point it might be prudent of them to reduce the area, and that might be the area of older titles. In that case, GOG will more or less be reduced to a GG/Steam/Origin etc clone with an interesting history. IMO.
And btw, again, Legends of Grimrock was one of GOGs biggest sellers, and it only sold 40,000 copies at the time GOG announced that. You're telling me that games like Crusader Kings 2 and Europa Universalis 3 didn't sell that many? They're some of the world's most popular strategy games. I even saw a figure at one point of an estimate of 1.3 million copies of Europa Universalis 3 being sold and many of those would be on GG.
I'm not telling you anything like that, nor do I think anyone else here is. I bought EU3 (Chronicles bundle) on GG myself (and Grimrock on GOG for that matter), but I think you're comparing apples and oranges here. EU3 was released in January 2007 while Grimrock became available on GOG this year in April.
We can't say anything for sure without access to the real numbers, although I wouldn't be surprised at all if GG has larger revenue streams than GOG. In fact I'd be quite surprised if they didn't. It's kind of a moot point to me, though. The relative size doesn't matter (to me) as long as GOG is - or will be - big enough to land deals with more publishers/developers so that they can release even more titles.
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