Posted September 06, 2014
I used below code...
Vector3 local=transform.localScale;
Vector3 pos1=Camera.main.ScreenToWorldPoint(new Vector3(Screen.width,Screen.height,local.z));
transform.localScale=pos1;
Regards
kajal
Vector3 local=transform.localScale;
Vector3 pos1=Camera.main.ScreenToWorldPoint(new Vector3(Screen.width,Screen.height,local.z));
transform.localScale=pos1;
Regards
kajal
Post edited September 06, 2014 by kajal