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I am waiting for us to release the penguin! *ahem* I mean roll out Linux support before I start rolling in any way, shape, or form as far as Linux gaming is concerned :) I want to compare the Linux versions of our games against their Windows versions and see what runs better :)
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hedwards: I tend to recommend Linux Mint Cinnamon for desktops as it's an easy distro to learn to use and it has a comprehensive repository for most software you'd want.

I definitely recommend getting crossover for Windows software, the individual bottles for each piece of software is quite nice. Also, there's an automated system for downloading and installing a lot of software.

If you're not sure, I'd recommend downloading the Linux Mint DVD and try it from there, you get a more or less complete install to play with before you actually install it on your disc. It's a nice way of trying things out before you commit.
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JudasIscariot: I am waiting for us to release the penguin! *ahem* I mean roll out Linux support before I start rolling in any way, shape, or form as far as Linux gaming is concerned :) I want to compare the Linux versions of our games against their Windows versions and see what runs better :)
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hedwards: I think most of the DOSBox games should be a good bet, but I can hardly wait to hear more information about newer games that have Linux support elsewhere. I don't want to commit on my Wasteland 2 keys until I know that I can get a Linux copy here.

Obviously, it's still too early for anybody at GOG to officially announce that one way or another as the game is still in Beta.
Come on, now :) DOSBox is easy mode :)

I want to see how the native versions run for myself :)
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MaximumBunny: Rather than discuss the software side, what about the hardware? Most of the people here seem to be on older laptops, so they don't have to worry about drivers and compatibility. But if you're running newer hardware or a good desktop it seems like a waste to move to Linux since you'll have less features available and less support. How do you take that into consideration before making a Linux rig, and at what point (hardware-wise) do you not turn your rig into Linux? That is the question. ^^
I have a couple of USB drives and I will be installing a new hard drive so as far as hardware and features go, I will just switch as necessary :)
Post edited July 01, 2014 by JudasIscariot
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MaximumBunny: Rather than discuss the software side, what about the hardware?
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Fenixp: It's generally a good idea to keep an eye on Linux compatibility when it comes to hardware, but I dare to say 99% of hardware you can possibly have on your computer will run just as well as on your Windows machine, and instantly upon installing the system. This is due to the way that Linux handles drivers which is substancially different from that of Windows.
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MaximumBunny: But if you're running newer hardware or a good desktop it seems like a waste to move to Linux since you'll have less features available
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Fenixp: No you won't. Unless we're talking graphics cards, I'm not entirely sure how good the GUI for setting them up is - nonetheless, you can most likely achieve the same effect via terminal. At any rate, major GPU drivers are now released stimultaneously for Linux and Windows machines, even for ATI IIRC.
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MaximumBunny: and less support.
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Fenixp: Well, since NVidia (definitely) and ATI (most likely) make drivers for both Windows and Linux, you won't miss any support. As for any other hardware, vast majority of common spread driver issues are fixed by contributors within hours.
How's the sound card driver portion of Debian-based distros doing these days? Last time I tried doing anything sound-related I had to muck about with ALSA and then some other driver that I can't recall the name of right now and I could never get decent performance sound wise. I am fully prepared to attribute my problems to PEBKAC, if need be :)
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JudasIscariot: How's the sound card driver portion of Debian-based distros doing these days? Last time I tried doing anything sound-related I had to muck about with ALSA and then some other driver that I can't recall the name of right now and I could never get decent performance sound wise. I am fully prepared to attribute my problems to PEBKAC, if need be :)
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Redfern: Today most distros use PulseAudio on top of ALSA which is now mostly hidden from user eyes.
Still, audio is most frequent problem with games of all sort - there is just too much of ways to break sound.
PulseAudio, that's the name of that other driver. Jeez, I feel like a total noob with this Linux thnig :D
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IronArcturus: It will be interesting to see Linux-compatible games on GOG soon! I wonder which distros will be supported.
http://www.gog.com/forum/general/gogcom_soon_on_more_platforms

Quote:

"We're initially going to be launching our Linux support on GOG.com with the full GOG.com treatment for Ubuntu and Mint."

Hope that helps :)
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JudasIscariot: http://www.gog.com/forum/general/gogcom_soon_on_more_platforms

Quote:

"We're initially going to be launching our Linux support on GOG.com with the full GOG.com treatment for Ubuntu and Mint."

Hope that helps :)
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Redfern: I hope you dont forget that 32bit and 64bit should be considered as separate platforms in scope of Linux. Game developers should be encouraged to build 64bit versions since today there is not much of sense into running 32bit linux if your hardware is capable to run 64bit.
If those are offered by the native Linux versions then I see no reason why we should forget that two separate architectures exist :)