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Holiday Sale Day 11: Jumpin' Indie Action Bundle

Bad boys, Bad boys--Whatcha gonna do?
Whatcha gonna do when they jump on you?
Bad boys, Bad boys--Whatcha gonna do?
Whatcha gonna do when they jump on you?

You were a bad guy
You knew how to look fly
You run around on the ground
When with a big bad bound
Comes a hero
And now you're zero
Unless you respawn
You won't carry on

Bad boys, Bad boys--Whatcha gonna do?
Whatcha gonna do when they jump on you?
Bad boys, Bad boys--Whatcha gonna do?
Whatcha gonna do when they jump on you?

He jumps it on this one
He jumps it on that one
He jumps it on Capsized and
He jumps La Mulana and
He jumps Mutant Mudds and
He jumps Giana Sisters
He jumps it on Snapshot and
He jumps it on me

Ohhhhh:
Bad boys, Bad boys--Whatcha gonna do?
Whatcha gonna do when they jump on you?

Today's Jumpin' Indie Action Bundle nerdcore gangsta rap comes to you from the lyrical stylings of M.C. TET; he wants to give a shout-out to the great titles you can pick up today for 75% off. That's some of the best Indie jumping action the world has ever seen in five games for just $14.95. As always, if you already own some of the games in the bundle, they already count towards your total, so you can pick 'em up for even less!

Be sure to pick this bundle up by 23 December 2012 at 14:59 GMT or forever hold your jumpity-jumps!
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Pheace: That's a pretty bad example in my opinion since contrary to GOG you can gift those games out like they were separately bought copies with no effort at all. If you buy a bundle on GOG that's 1 key for all and the only way to gift anything is all or nothing unless they happen to already have some games in there.

When it comes to GOG, their discount for already having games is obviously the best out of the options, however GG does the gifting games from a bundle far better.
True, but then, I think you can only gift the codes that are useless to yourself in the bundle. IIRC, you are not allowed to sell or trade them (in order to get any compensation). Even if you were, I much prefer not being charged _at all_ for the games I already have from GOG, than receiving gift codes that I'd just probably have to give to some gift code hoarders and scammers in forums. Or not even receiving gift codes for the overlapping games, as in Steam.

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Pheace: This gets argued all the time, certainly on the Steam forums? Just not generally on the GOG forum for a bundle on GOG? You're the one making an effort to compare with other digital retailers here. The rest are mostly commenting on the bundle as it is on GOG.
The argument was that GOG is "really losing out" with these kind of bundles that reward people who buy a lot from GOG, which I took to suggest that GOG is doing something worse than its competitors.

I presume then that you feel Steam and GamersGate are also "really losing out" whenever they have bundles that reward those who buy more from them?
Post edited December 23, 2012 by timppu
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timppu: The argument was that GOG is "really losing out" with these kind of bundles that reward people who buy a lot from GOG, which I took to suggest that GOG is doing something worse than its competitors.

I presume then that you feel Steam and GamersGate are also "really losing out" whenever they have bundles that reward those who buy more from them?
This just highlights what I already mentioned in my opinion. You keep focusing on Steam and Gamersgate, yet the original comment about losing out was clearly about this sale not working well because when people already own some titles from other places then it's simply not a very good deal, and with 2 of the games here being on recent, even active bundles, it simply makes it a pretty bad deal for anyone who participated in that. And with bundles, that's generally a lot of people.

The comment is not about losing out to competitors at all, it's about losing out because of the way the bundle works. The bundle itself and the way it works, not how it compares to competitors.
Post edited December 23, 2012 by Pheace
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Pheace: This just highlights what I already mentioned in my opinion. You keep focusing on Steam and Gamersgate, yet the original comment about losing out was clearly about this sale not working well because when people already own some titles from other places then it's simply not a very good deal, and with 2 of the games here being on recent, even active bundles, it simply makes it a pretty bad deal for anyone who participated in that.
And my point all along was that that is not any different from the bundles on the competing sites. Of course if you already have many games from other services, you will not be rewarded as much as those who buy more specifically from GOG.

So what else is new?

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Pheace: The comment is not about losing out to competitors at all, it's about losing out because of the way the bundle works. The bundle itself and the way it works, not how it compares to competitors.
Come again? It has nothing to do with the competing sites and their bundles, except that people complain about this bundle because they already have some of the games from competitors?

That is just silly, as the GOG bundle model works _better_ than the competing bundles on most other sites.

If someone feels the GOG bundle model doesn't work well, I think it suffices to say that the competing bundles on most other stores work even worse. As simple as that. If you feel that is enough reason not to buy anything from GOG ("really losing out"), then I presume you are buying even less from the competing sites. Apparently you are not buying anything anywhere then? :D
Post edited December 23, 2012 by timppu
Nevermind, I give up.
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Pheace: Nevermind, I give up.
I agree, your argument made no sense.
Post edited December 23, 2012 by timppu
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Pheace: Nevermind, I give up.
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timppu: I agree, your argument made no sense.
Whatever makes you happy :)
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anjohl: Whatever happened to "devaluing the brand" with Steam-like sales?

I find it funny that GOG is finally getting into the 75% sales. I take immense pleasure from seeing others proved wrong, but it's a rather big paradigm shift.
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Deva: Sales are great, but there is devaluation going on when people start to question whether they should pay, say, $4.99 for a game. And as with most things, when supply outstrips demand, the value of that thing goes down. The developer can potentially make more money at the lower price, but that's only because many people have become accustomed to not paying any more than that price for games. "Indie Bundles" don't help the situation, when people can pay $1 for a handful of good games. Short term, the developer will probably do great, but long term is a different story, especially as the world economy brings in thousands of new developers from around the world, saturating the world with even more games. Years ago Nintendo said something about "trying to feed someone who is already full," and that's what we've been seeing for some time now in the game market.

Eventually it comes down to money vs. free time for everyone. I haven't picked up any games on sale yet, only because I have so many, from GOG and other sources, that I haven't played yet. (Although I will very likely pick up Moonbase Commander, even if it isn't heavily discounted to a full 75% off, because I really enjoyed that game.)
Supply and demand does not affect digital distributed games, sadly, something I lament. Bargain hunting is one of the funnest parts of capitalism, when the power shifts to the consumer, as the retailer would rather take a hit than continue to pay the item's "rental fees".